Rough Core

Item ID 490159 Name Rough Core
A core that traps unstabilized powerful energy.
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MaxHP -3%
Critical +10
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Decreases Variable Casting Time by 10%.
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When equipped with Violet Halo and Magical Booster[1]:
Increases Magical Damage with every element by 5%.

Refine Level of Violet Halo is +7 or higher:
Increases Magical Damage against monsters of Boss class by 15%.

Refine Level of Violet Halo is +9 or higher:
Increases Magical Damage with every element by additional 5%.
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When equipped with Violet Halo and Crimson Booster[1]:
Increases Ranged Physical Damage by 5%.

Refine Level of Violet Halo is +7 or higher:
Critical +10

Refine Level of Violet Halo is +9 or higher:
Increases Ranged Physical Damage by additional 5%.
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When equipped with Violet Halo and Sigrun's Wings[1]:
Increases Melee Physical Damage by 5%.

Refine Level of Violet Halo is +7 or higher:
Perfect HIT +10%

Refine Level of Violet Halo is +9 or higher:
Increases Melee Physical Damage by additional 10%.
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When equipped with Violet Halo and Dark Blinder[1]:
Decreases After Skill Delay by 5%.

Refine Level of Violet Halo is +7 or higher:
Increases Physical Damage against monsters of Boss class by 15%.

Refine Level of Violet Halo is +9 or higher:
Decreases Fixed Casting Time by 0.2 seconds.
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Type: Accessory
Defense: 10
Weight: 50
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Requirement:
Base Level 150
Weapon Level 0 Identifier Rough_Core
Attack 0 Type Armor
MATK 0 Equip Locations Accessory Left/Right
Defense 10 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 50 Min Equip Level 150
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction None
Item Script
bonus bVariableCastrate,-10;
bonus bCritical,10;
bonus bMaxHPrate,-3;

Set Script
Rough Core
Dark Blinder
Violet Halo
bonus bDelayrate,-5;
if (getequiprefinerycnt(EQI_GARMENT) >= 7) {
   bonus2 bAddClass,Class_Boss,15;
   if (getequiprefinerycnt(EQI_GARMENT) >= 9) {
      bonus bFixedCast,-200;
   }
}
Dark Blinder
Violet Halo
Rough Core
bonus bDelayrate,-5;
if (getequiprefinerycnt(EQI_GARMENT) >= 7) {
   bonus2 bAddClass,Class_Boss,15;
   if (getequiprefinerycnt(EQI_GARMENT) >= 9) {
      bonus bFixedCast,-200;
   }
}
Rough Core
Sigrun's Wings
Violet Halo
bonus bShortAtkRate,5;
if (getequiprefinerycnt(EQI_GARMENT) >= 7) {
   bonus bPerfectHitAddRate,10;
   if (getequiprefinerycnt(EQI_GARMENT) >= 9) {
      bonus bShortAtkRate,10;
   }
}
Sigrun's Wings
Violet Halo
Rough Core
bonus bShortAtkRate,5;
if (getequiprefinerycnt(EQI_GARMENT) >= 7) {
   bonus bPerfectHitAddRate,10;
   if (getequiprefinerycnt(EQI_GARMENT) >= 9) {
      bonus bShortAtkRate,10;
   }
}
Rough Core
Magical Booster
Violet Halo
bonus2 bMagicAtkEle,Ele_All,5;
if (getequiprefinerycnt(EQI_GARMENT) >= 7) {
   bonus2 bMagicAddClass,Class_Boss,15;
   if (getequiprefinerycnt(EQI_GARMENT) >= 9) {
      bonus2 bMagicAtkEle,Ele_All,5;
   }
}
Rough Core
Crimson Booster
Violet Halo
bonus bLongAtkRate,5;
if (getequiprefinerycnt(EQI_GARMENT) >= 7) {
   bonus bCritical,10;
   if (getequiprefinerycnt(EQI_GARMENT) >= 9) {
      bonus bLongAtkRate,5;
   }
}