Heroic Token (Arch Mage)
| Item ID | 490152 | Name | Heroic Token (Arch Mage) |
|
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Arch Mage.
_______________________ ATK +10%, MATK +10%. _______________________ Decreases Variable Casting Time by 10%. _______________________ When equipped with Iron Staff-LT: Increases Magical Damage against enemies of every size by 15%. Refine Level of Iron Staff-LT is +10 or higher: Increases Magical Damage with every element by 10%. Increases damage of Crimson Arrow and Rock Down by 10%. If Iron Staff-LT's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Crimson Arrow and Rock Down by additional 10%. _______________________ When equipped with Blue Crystal Staff-LT: Increases Magical Damage against enemies of every size by 15%. Refine Level of Blue Crystal Staff-LT is +10 or higher: Increases Magical Damage with every element by 10%. Increases damage of Frozen Slash and Soul Vulcan Strike by 10%. If Blue Crystal Staff-LT's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Frozen Slash and Soul Vulcan Strike by additional 10%. _______________________ Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 _______________________ Requirement: Base Level 205 Arch Mage |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Hero_Token_AG | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Accessory Left/Right | ||
| Defense | 10 | Equippable Jobs | Wizard | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 20 | Min Equip Level | 205 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bMatkRate,10; bonus bAtkRate,10; bonus bVariableCastrate,-10; |
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus2 bMagicAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus2 bMagicAtkEle,Ele_All,10;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;
bonus2 bSkillAtk,"AG_ROCK_DOWN",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
bonus bSMatk,5;
bonus bSpl,5;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;
bonus2 bSkillAtk,"AG_ROCK_DOWN",10;
}
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bonus2 bMagicAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R) >= 10) {
bonus2 bMagicAtkEle,Ele_All,10;
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10;
bonus2 bSkillAtk,"AG_FROZEN_SLASH",10;
}
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
bonus bSMatk,5;
bonus bSpl,5;
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10;
bonus2 bSkillAtk,"AG_FROZEN_SLASH",10;
}
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