Jasper Ring
| Item ID | 490113 | Name | Jasper Ring |
|
A golden ring with a jasper in the center.
It is said to have the effect of strengthening beliefs. _______________________ STR +7 _______________________ Increases Physical Damage by 10%. _______________________ For each 3 Refine Levels: Increases damage of Ignition Break and Sonic Wave by 1%. _______________________ When Level 5 Ignition Break is learned: MaxHP +15% _______________________ When Level 5 Wind Cutter is learned: Increases physical damage against monsters of Boss class by 15%. _______________________ When Level 10 Sonic Wave is learned: Increases Attack Speed (decreases After Attack Delay by 10%). Recovers 100 HP and 10 SP when defeating monsters with physical attacks. _______________________ When Level 10 Death Bound is learned: Perfect HIT +15% _______________________ When equipped by Rune Knight classes: When equipped with Bear's Power: Decreases Ignition Break skill cooldown by 0.2 seconds. _______________________ When equipped with Sinful Ruby Ring: Sinful Ruby Ring's cooldown reduction for Ignition Break not activated. _______________________ Type: Accessory Defense: 0 Weight: 40 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Jasper_Ring | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Accessory Left/Right | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 40 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bStr,7;
bonus2 bAddClass,Class_All,10;
bonus2 bSkillAtk,"RK_IGNITIONBREAK",BaseLevel/3;
bonus2 bSkillAtk,"RK_SONICWAVE",BaseLevel/3;
if (getskilllv("RK_IGNITIONBREAK") >= 5)
bonus bMaxHPrate,15;
if (getskilllv("RK_WINDCUTTER") >= 5)
bonus2 bAddClass,Class_Boss,15;
if (getskilllv("RK_SONICWAVE") >= 10) {
bonus bAspdRate,10;
bonus bHPGainValue,100;
bonus bSPGainValue,10;
}
if (getskilllv("RK_DEATHBOUND") >= 10)
bonus2 bAddClass,Class_All,10;
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-200; |