Solomon's Pendant

Item ID 490035 Name Solomon's Pendant
A pendant used by King Solomon, the Great Wizard.
It contains a huge amount of magical power and has the effect of amplifying it in response to the power of the owner.
_______________________
INT +5, DEX +5
MATK +10%
_______________________
Enables the use of Level 5 Mystical Amplification.
_______________________
When using Mystical Amplification:
Increases Fire, Water, Wind, Magical Damage with Holy and Neutral element for 10 seconds by 30%.
_______________________
When equipped by Novice, Magician, Acolyte or Summoner classes:
When equipped with either Amplification 1, Amplification 2, Amplification 3, Amplification 4 or Amplification 5:
Increases Magical Damage against enemies of every race by 10%.
Ignores magical defense of enemies of every race by 70%.
_______________________
Type: Accessory
Position: Left
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 100
Weapon Level 0 Identifier Pendant_of_Solomon
Attack 0 Type Armor
MATK 0 Equip Locations Accessory Left
Defense 0 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper None
Weight 50 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction None
Item Script
bonus bInt,5;
bonus bDex,5;
bonus bMatkRate,10;
skill "HW_MAGICPOWER",5;
autobonus3 "{ bonus2 bMagicAtkEle,Ele_Fire,30; bonus2 bMagicAtkEle,Ele_Water,30; bonus2 bMagicAtkEle,Ele_Wind,30; bonus2 bMagicAtkEle,Ele_Holy,30; }",1000,10000,"HW_MAGICPOWER","{}";

Set Script
Solomon's Pendant
Amplification 1
if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte) {
   bonus2 bMagicAddRace,RC_All,10;
   bonus2 bIgnoreMdefRaceRate,RC_All,70;
}
Solomon's Pendant
Amplification 2
if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte) {
   bonus2 bMagicAddRace,RC_All,10;
   bonus2 bIgnoreMdefRaceRate,RC_All,70;
}
Solomon's Pendant
Amplification 3
if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte) {
   bonus2 bMagicAddRace,RC_All,10;
   bonus2 bIgnoreMdefRaceRate,RC_All,70;
}
Solomon's Pendant
Amplification 4
if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte) {
   bonus2 bMagicAddRace,RC_All,10;
   bonus2 bIgnoreMdefRaceRate,RC_All,70;
}
Solomon's Pendant
Amplification 5
if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte) {
   bonus2 bMagicAddRace,RC_All,10;
   bonus2 bIgnoreMdefRaceRate,RC_All,70;
}