Runaway Magic
| Item ID | 4876 | Name | Runaway Magic |
|
Magical attacks have a low chance to increase INT by 200 for 10 seconds while draining 200 SP every second.
When unequipping, drains 2000 SP. |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Runaway_Magic | ||
| Attack | 0 | Type | Card - Enchant | ||
| MATK | 0 | Equip Locations | None | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | None | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
autobonus "{ bonus bInt,200; bonus2 bSPLossRate,200,1000; }",15,10000,BF_MAGIC,"{ specialeffect2 EF_LAMADAN; }";
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| Unequip Script |
heal 0,-2000; |
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| Set | Script | ||||||
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.@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 7) bonus2 bSkillCooldown,"WL_COMET",+20000+(.@r > 9 ? +20000 : 0); |
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bonus2 bMagicAtkEle,Ele_Fire,-50; bonus2 bMagicAtkEle,Ele_Neutral,-50; bonus2 bMagicAtkEle,Ele_Dark,-50; |
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bonus2 bMagicAtkEle,Ele_Fire,-50; bonus2 bMagicAtkEle,Ele_Neutral,-50; bonus2 bMagicAtkEle,Ele_Dark,-50; |
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bonus bInt,40; bonus bMaxSPrate,10; |
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bonus2 bMagicAtkEle,Ele_All,15; |
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bonus bDelayrate,-70; bonus bSPDrainValue,5; |
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bonus bInt,40; bonus bMaxSPrate,40; |
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bonus bInt,40; bonus bMaxSPrate,40; |
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bonus bInt,15; bonus2 bMagicAtkEle,Ele_Neutral,15; |
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bonus bInt,15; bonus2 bMagicAtkEle,Ele_Neutral,15; |
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bonus bInt,40; bonus bVariableCastrate,-15; |
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bonus bInt,40; bonus bVariableCastrate,-15; |
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bonus2 bMagicAddRace,RC_DemiHuman,-50; bonus2 bMagicAddRace,RC_Player_Human,-50; |
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bonus bInt,40; bonus bDelayrate,-40; |
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bonus2 bMagicAddRace,RC_Angel,-20; bonus2 bMagicAddRace,RC_DemiHuman,-20; bonus2 bMagicAddRace,RC_Player_Human,-20; |
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bonus bMatk,50; |
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bonus bMatk,25; |
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bonus bInt,40; bonus bAspdRate,10; |
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bonus bAllStats,10; bonus bVariableCastrate,-15; |
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if (BaseJob == Job_Summoner) {
skill "MG_FIREWALL",10;
bonus bNoKnockback;
}
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bonus bInt,40; bonus bDelayrate,-40; |
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bonus bMatk,100; |