Biolab Cape (Magic)

Item ID 480426 Name Biolab Cape (Magic)
None
Weapon Level 0 Identifier Bio_CapeMagic_TH
Attack 0 Type Armor
MATK 0 Equip Locations Garment
Defense 55 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 40 Min Equip Level 170
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned
Item Script
.@r = getrefine();
bonus2 bSubEle,Ele_Neutral,10;
if (.@r>=9)
   bonus bVariableCastrate,-10;
if (.@r>=11)
   bonus bMatkRate,12;
if (.@r>=13)
   bonus bDelayrate,-10;

Set Script
Seyren's Memory
[Event] Seyren's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
autobonus "{ bonus bLongAtkRate,100; }",10+(20*.@r),5000,BF_WEAPON;
bonus2 bSkillAtk,"RK_IGNITIONBREAK",5*.@r;
bonus2 bSkillAtk,"RK_SONICWAVE",5*.@r;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",5*.@r;
Howard's Memory
[Event] Howard's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus2 bSkillCooldown,"NC_ARMSCANNON",-100*.@r;
bonus2 bSkillAtk,"NC_POWERSWING",5*.@r;
bonus2 bSkillAtk,"NC_ARMSCANNON",5*.@r;
bonus2 bSkillAtk,"NC_AXETORNADO",5*.@r;
Eremes's Memory
[Event] Eremes's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus bCritical,7*.@r;
bonus bDelayrate,-3*.@r;
bonus2 bSkillAtk,"GC_CROSSIMPACT",5*.@r;
bonus2 bSkillAtk,"ASC_BREAKER",5*.@r;
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",5*.@r;
Catherine's Memory
[Event] Kathryne's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus bVariableCastrate,-5*.@r;
bonus bDelayrate,-3*.@r;
bonus2 bSkillAtk,"WL_CRIMSONROCK",5*.@r;
bonus2 bSkillAtk,"WL_SOULEXPANSION",5*.@r;
bonus2 bSkillAtk,"WL_COMET",5*.@r;
Margaretha's Memory
[Event] Margaretha's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus2 bSkillCooldown,"AB_ADORAMUS",-50*.@r;
bonus2 bSkillAtk,"AB_JUDEX",5*.@r;
bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",5*.@r;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",5*.@r;
Cecil's Memory
[Event] Cecil's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus bDelayrate,-3*.@r;
bonus bCritAtkRate,5*.@r;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",5*.@r;
bonus2 bSkillAtk,"RA_ARROWSTORM",5*.@r;
bonus2 bSkillAtk,"RA_AIMEDBOLT",5*.@r;
Randel's Memory
[Event] Randel's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus bCritical,5*.@r;
bonus bLongAtkRate,5*.@r;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",5*.@r;
bonus2 bSkillAtk,"LG_SHIELDPRESS",5*.@r;
bonus2 bSkillAtk,"LG_CANNONSPEAR",5*.@r;
Flamel's Memory
[Event] Flamel's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus bVariableCastrate,-10*.@r;
bonus bLongAtkRate,5*.@r;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5*.@r;
bonus2 bSkillAtk,"GN_CARTCANNON",5*.@r;
bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",5*.@r;
Gertie's Memory
[Event] Flamel's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",5,10+(60*.@r);
bonus2 bMagicAtkEle,Ele_Neutral,5*.@r;
bonus2 bSkillAtk,"SC_FATALMENACE",5*.@r;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",5*.@r;
bonus2 bSkillAtk,"SC_TRIANGLESHOT",5*.@r;
Celia's Memory
[Event] Celia's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-70*.@r;
bonus2 bMagicAtkEle,Ele_Neutral,5*.@r;
bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5*.@r;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",5*.@r;
bonus2 bSkillAtk,"SO_EARTHGRAVE",5*.@r;
Chen's Memory
[Event] Chen's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus bPerfectHitAddRate,20*.@r;
bonus bLongAtkRate,5*.@r;
bonus2 bSkillAtk,"MO_CHAINCOMBO",5*.@r;
bonus2 bSkillAtk,"SR_KNUCKLEARROW",5*.@r;
bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",5*.@r;
Trentini's Memory
[Event] Trentini's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus bVariableCastrate,-10*.@r;
bonus2 bMagicAtkEle,Ele_Neutral,5*.@r;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",5*.@r;
bonus2 bSkillAtk,"WM_METALICSOUND",5*.@r;
bonus2 bSkillAtk,"WM_REVERBERATION",5*.@r;
Alphoccio's Memory
[Event] Alphoccio's Memory
Biolab Cape (Magic)
.@r = getequiprefinerycnt(EQI_GARMENT)/3;
bonus bVariableCastrate,-10*.@r;
bonus2 bMagicAtkEle,Ele_Neutral,5*.@r;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",5*.@r;
bonus2 bSkillAtk,"WM_METALICSOUND",5*.@r;
bonus2 bSkillAtk,"WM_REVERBERATION",5*.@r;