Avareco
| Item ID | 480134 | Name | Avareco |
|
He had an ordinary cloak, but due to the magical interference device installed by Illusion and his friends, he was transformed into a ferocious figure worthy of the name "Greed".
_______________________ MaxHP +5% _______________________ Decreases damage received from Players by 5%. _______________________ For each Level of Cross Impact: Increases damage of Counter Slash by 6%. Increases damage of Cross Impact by 30%. _______________________ When Level 5 Cross Impact is learned: Decreases Dark Illusion skill cooldown by 4 seconds. Decreases Hallucination Walk skill cooldown by 20 seconds. _______________________ When Level 5 Hallucination Walk is learned: Decreases damage taken from Water attacks by 100%. Decreases damage taken from Holy attacks by 30%. _______________________ Refine Level +7: MaxHP +5% Increases Physical Damage against monsters of every size by 10%. Restores 10 SP when defeating monsters with physical attacks. _______________________ Refine Level +9: MaxHP +10% Increases Physical Damage against monsters of every size by additional 10%. Restores additional 10 SP when defeating monsters with physical attacks. _______________________ Type: Garment Defense: 12 Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Avareco | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Garment | ||
| Defense | 12 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMaxHPrate,5;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bSkillAtk,"GC_COUNTERSLASH",getskilllv("GC_CROSSIMPACT")*6;
bonus2 bSkillAtk,"GC_CROSSIMPACT",getskilllv("GC_CROSSIMPACT")*30;
if (getskilllv("GC_CROSSIMPACT") == 5) {
bonus2 bSkillCooldown,"GC_DARKILLUSION",-4000;
bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-20000;
}
if (getskilllv("GC_HALLUCINATIONWALK") == 5) {
bonus2 bSubEle,Ele_Water,100;
bonus2 bSubEle,Ele_Holy,30;
}
if (.@r>=7) {
bonus bMaxHPrate,5;
bonus2 bAddSize,Size_All,10;
bonus bSPGainValue,10;
}
if (.@r>=9) {
bonus bMaxHPrate,10;
bonus2 bAddSize,Size_All,10;
bonus bSPGainValue,10;
}
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