Magic Barrier Muffler
| Item ID | 480066 | Name | Magic Barrier Muffler |
|
An improved muffler that was one of the prizes of the Geffen Magic Tournament.
Although it is not an officially approved improvement, there is a phrase that says that the safety is excellent. _______________________ MaxHP +1500 _______________________ For each 2 Refine Levels: MaxHP +1% _______________________ For each 3 Refine Levels: Decreases Variable Casting Time by 2%. _______________________ Refine Level +9: MATK +7% Increases Healing skills effectiveness by 15%. _______________________ Refine Level +11: Increases Magical Damage with every element by 7%. _______________________ When equipped with Magic Protector Robe: MATK +50 Refine Level of Magic Protector Robe is +11 or higher: Increases all elemental magical damage by 5%. Decreases Variable Casting Time by 10%. _______________________ When equipped with Anti-Conjurer Suit: MATK +50 Refine Level of Anti-Conjurer Suit is +11 or higher: Increases all elemental magical damage by 5%. Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ Type: Garment Defense: 70 Weight: 65 Armor Level: 2 _______________________ Requirement: Base Level 230 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | MD_Geffen_Hood2 | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Garment | ||
| Defense | 70 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 65 | Min Equip Level | 230 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMaxHP,1500;
bonus bMaxHPrate,(.@r/2);
bonus bVariableCastrate,-2*(.@r/3);
if (.@r>=9) {
bonus bMatkRate,7;
bonus bHealPower,15;
if (.@r>=11) {
bonus2 bMagicAtkEle,Ele_All,7;
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus bMatk,50;
if (getequiprefinerycnt(EQI_ARMOR) >= 11) {
bonus2 bMagicAtkEle,Ele_All,5;
bonus bVariableCastrate,-10;
}
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bonus bMatk,50;
if (getequiprefinerycnt(EQI_ARMOR) >= 11) {
bonus2 bMagicAtkEle,Ele_All,5;
bonus bAspdRate,10;
}
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