Arabian Manteau
| Item ID | 480023 | Name | Arabian Manteau |
|
A cloak that looks like something an Arabian woman would wear.
_______________________ Indestructible in battle _______________________ MaxHP +10% _______________________ Increases Critical Damage by 5%. _______________________ Refine Level +8: Critical +5 Increases Critical Damage by an additional 5%. _______________________ Refine Level +9: Critical +10 Increases Critical Damage by an additional 20%. _______________________ Refine Level +10: Critical +20 Increases Critical Damage by an additional 30%. _______________________ Refine Level +11: Critical +30 Increases Critical Damage by an additional 50%. _______________________ When equipped with Ifrit Card: Decreases damage taken from Fire elemental attacks by 100%. Decreases damage taken from Critical Slash by 100%. _______________________ When equipped with Sealed Ifrit Card: Decreases damage taken from Fire elemental attacks by 30%. Decreases damage taken from Critical Slash by 30%. _______________________ Type: Garment Defense: 10 Weight: 30 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Arabian_Manteau | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Garment | ||
| Defense | 10 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 30 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
.@cri = 0;
.@criatk = 5;
bonus bMaxHPrate,10;
if (.@r >= 7) {
.@cri += 5;
.@criatk += 5;
}
if (.@r >= 8) {
.@cri += 10;
.@criatk += 20;
}
if (.@r >= 9) {
.@cri += 20;
.@criatk += 30;
}
if (.@r >= 10) {
.@cri += 30;
.@criatk += 50;
}
bonus bCritical,.@cri;
bonus bCritAtkRate,.@criatk;
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus2 bSubEle,Ele_Fire,100; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; |
||||
|
bonus2 bSubEle,Ele_Fire,30; bonus2 bSubSkill,"NPC_CRITICALSLASH",30; |