[Not For Sale] Zodiac Boots (Swordsman)

Item ID 470256 Name [Not For Sale] Zodiac Boots (Swordsman)
None
Weapon Level 0 Identifier Comp_Zodiac_Boots_SM
Attack 0 Type Armor
MATK 0 Equip Locations Footgear
Defense 60 Equippable Jobs Knight, Crusader
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper Third, Third Upper, Third Baby
Weight 90 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned
Item Script
.@r = getrefine();
bonus bBaseAtk,50+(10*(.@r/2));
bonus bMatk,50+(10*(.@r/2));
bonus bAtkRate,.@r/2;
bonus bMatkRate,.@r/2;
bonus2 bSkillAtk,"RK_SONICWAVE",15*(.@r/4);
bonus2 bSkillAtk,"LG_RAYOFGENESIS",15*(.@r/4);
if (.@r>=9)
   bonus bFixedCast,-500;
if (.@r>=11)
   bonus bDelayrate,-10;

Set Script
Seyren's Memory
[Not For Sale] Zodiac Boots (Swordsman)
bonus2 bSkillCooldown,"RK_SONICWAVE",-500;
bonus bCritAtkRate,20*(getequiprefinerycnt(EQI_HAND_R)/4);
Randel's Memory
[Not For Sale] Zodiac Boots (Swordsman)
bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-200;
bonus2 bSkillAtk,"PA_PRESSURE",40*(getequiprefinerycnt(EQI_HAND_R)/4);
Seyren's Memory
Goral Crown
[Not For Sale] Zodiac Boots (Swordsman)
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES);
if (.@sum >= 33) {
   bonus bLongAtkRate,30;
   if (.@sum >= 35) {
       bonus2 bIgnoreDefRaceRate,RC_All,40;
       bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40;
       bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40;
   }
}
Randel's Memory
Trial Diadem
[Not For Sale] Zodiac Boots (Swordsman)
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES);
if (.@sum >= 33) {
   bonus2 bMagicAtkEle,Ele_Holy,30;
   if (.@sum >= 35) {
       bonus2 bIgnoreMdefRaceRate,RC_All,40;
       bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40;
       bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40;
   }
}