[Not For Sale] Ancient Hero Boots
| Item ID | 470181 | Name | [Not For Sale] Ancient Hero Boots |
|
None
|
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Comp_Ancient_Hero_Boots | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 15 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 60 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine();
bonus bMaxHP,500;
bonus bMaxSP,50;
bonus bMaxHPrate,2*(.@r/3);
bonus bMaxSPrate,.@r/3;
if (.@r >= 9) {
.@val = -300;
if (.@r >= 12) {
.@val -= 200;
if (.@r >= 14)
bonus bDelayrate,-5;
}
bonus bFixedCast,.@val;
}
|
||||
| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000,BF_MAGIC;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bInt,20; bonus bMatkRate,15; }",30,7000;
|
||||||
|
autobonus "{ bonus bLuk,20; bonus bMatkRate,15; bonus bAtkRate,15; }",20,7000,BF_MAGIC|BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bLuk,20; bonus bMatkRate,15; bonus bAtkRate,15; }",20,7000,BF_MAGIC|BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bLuk,20; bonus bCritAtkRate,10; }",30,7000;
|
||||||
|
autobonus "{ bonus bLuk,20; bonus bCritAtkRate,10; }",30,7000;
|
||||||
|
autobonus "{ bonus bInt,20; bonus2 bMagicAtkEle,Ele_Ghost,10; }",20,7000,BF_MAGIC; /* unknown rate */
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,10; }",20,7000,BF_WEAPON; /* unknown rate */
|
||||||
|
autobonus "{ bonus bVit,20; bonus bLongAtkRate,10; }",30,7000;
|
||||||
|
autobonus "{ bonus bVit,20; bonus bLongAtkRate,10; }",30,7000;
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,20; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,20; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,20; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,20; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,15; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bDex,20; bonus bLongAtkRate,15; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bStr,20; bonus bAtkRate,15; }",30,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bAtkRate,15; bonus bStr,20; }",1,7000,BF_WEAPON;
|
||||||
|
autobonus "{ bonus bMatkRate,15; bonus bInt,20; }",1,7000,BF_MAGIC;
|