End of the World
| Item ID | 470130 | Name | End of the World |
|
Special shoes made for assassins.
By wearing it, you will develop strong leg strength and rotational power. _______________________ MaxHP +3%, MaxSP +3%. _______________________ Decreases damage taken from Players by 10%. _______________________ For each Level of Cross Impact: Decreases Hallucination Walk skill cooldown by 5 seconds. _______________________ For each Level of Cross Ripper Slasher: Increases Physical Damage by 10%. _______________________ When Level 5 Hallucination Walk is learned: Decreases damage taken from monsters of Boss class by 5%. _______________________ For each Level of Rolling Cutter: Increases damage of Counter Slash by 6%. Increases damage of Rolling Cutter by 100%. _______________________ Refine Level +5: MaxHP +7%, MaxSP +7%. Decreases After Skill Delay by 10%. _______________________ Refine Level +7: MaxHP +10%, MaxSP +10%. Decreases After Skill Delay by additional 10%. _______________________ Type: Shoes Defense: 12 Weight: 40 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | End_of_the_World | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 12 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 40 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus2 bSubRace,RC_Player_Human,10;
bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-5000*getskilllv("GC_CROSSIMPACT");
bonus bAtkRate,10*getskilllv("GC_CROSSRIPPERSLASHER");
bonus2 bSkillAtk,"GC_COUNTERSLASH",6*getskilllv("GC_ROLLINGCUTTER");
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",100*getskilllv("GC_ROLLINGCUTTER");
if (getskilllv("GC_HALLUCINATIONWALK") == 5)
bonus2 bSubClass,Class_All,5;
if (.@r>=5) {
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
bonus bDelayrate,-10;
}
if (.@r>=7) {
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bDelayrate,-10;
}
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