Chaser's Shoes
| Item ID | 470056 | Name | Chaser's Shoes |
|
Signs first.
A momentary commotion. Silence after. _______________________ MDEF +10 MaxHP +3%, MaxSP +3%. _______________________ Enables the use of Level 1 Teleport. Decreases SP Consumption of Fatal Menace by 18. _______________________ For each level of Escape skill: Ignores physical defense of monsters of every race by 20%. _______________________ For each level of Sword Mastery skill: Increases damage of Fatal Menace by 10%. _______________________ For each level of Fatal Menace skill: Increases Physical Damage by 2%. _______________________ When Level 10 Feint Bomb is learned: Nullifies Weapon Size Penalty. _______________________ For each level of Escape, Fatal Menace and Feint Bomb skill: FLEE +4 _______________________ Refine Level +5: �Increases Attack Speed (decreases After Attack Delay by 5%). MaxHP +7%, MaxSP +7%. _______________________ Refine Level +7: �Increases Attack Speed (decreases After Attack Delay by additional 5%). MaxHP +10%, MaxSP +10%. _______________________ Type: Shoes Defense: 12 Weight: 40 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Chaser_Shoes | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 12 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 40 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
.@val = (getskilllv("SC_ESCAPE")+getskilllv("SC_FATALMENACE")+getskilllv("SC_FEINTBOMB"));
bonus bMdef,10;
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus bFlee,.@val*4;
skill "AL_TELEPORT",1;
bonus2 bSkillUseSP,"SC_FATALMENACE",18;
bonus2 bIgnoreDefRaceRate,RC_All,20*getskilllv("SC_ESCAPE");
bonus2 bSkillAtk,"SC_FATALMENACE",getskilllv("GN_TRAINING_SWORD");
bonus2 bAddRace,RC_All,2*getskilllv("SC_FATALMENACE");
if (getskilllv("SC_FEINTBOMB") == 10) {
bonus bNoSizeFix;
}
if (.@r>=5) {
bonus bAspdRate,5;
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
}
if (.@r>=7) {
bonus bAspdRate,5;
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
}
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