Illusion Leg Type A (Bound)
| Item ID | 470054 | Name | Illusion Leg Type A (Bound) |
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Combat boots A type born from Illusion's technology.
It is said to be able to add abilities by attaching various modules. _______________________ Cannot be refined normally. _______________________ MaxSP +200 _______________________ For each 2 Refine Levels: MaxSP +20 _______________________ Refine Level +7: Increases Ranged Physical Damage by 5%. _______________________ When equipped with Illusion Armor Type A (Bound): ATK +5% _______________________ When equipped with Illusion Armor Type B (Bound): Increases Attack Speed (decreases After Attack Delay by 5%). _______________________ Type: Shoes Defense: 20 Weight: 0 Armor Level: 1 _______________________ Requirement: Base Level 130 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | E_Illusion_Leg_A | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 20 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 130 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine();
bonus bMaxSP,200+20*(.@r/2);
if (.@r>=7) {
bonus bLongAtkRate,5;
}
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| Set | Script | ||||
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bonus bCritAtkRate,10; |
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bonus bLongAtkRate,5; |
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bonus bAspdRate,5; |
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bonus bAtkRate,5; |