Cute Little Boar Shoes
| Item ID | 470026 | Name | Cute Little Boar Shoes |
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A popular brand in the Kingdom of Rune-Midgard, these cute and pretty shoes look like newborn piglets.
_______________________ MDEF +10 MaxHP +3%, MaxSP +3%. _______________________ When Level 1 Spirit of Land is learned: ATK +100 Physical attacks have a random chance to activate Rush effect for 15 seconds. Rush: For every 1000 HP, the damage of Animal-type skills is increased by 1%, up to 100%. _______________________ For each level of Hiss skill: Increases Attack Speed (decreases After Attack Delay by 5%). _______________________ When Level 5 Power of Flock is learned: Perfect HIT +50% Decreases After Skill Delay by 50%. _______________________ For each level of Spirit of Savage skill: Decreases Variable Cast Time of Seafood-type skills by 10%. _______________________ Refine Level +5: MaxHP +7%, MaxSP +7%. Decreases After Skill Delay by 10%. _______________________ Refine Level +7: MaxHP +10%, MaxSP +10%. Decreases After Skill Delay by additional 10%. _______________________ Type: Shoes Defense: 12 Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Pretty_PigShoes_ | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 12 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 100 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
.@a = getskilllv("SU_SVG_SPIRIT");
bonus bMdef,10;
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus bAspdRate,5*getskilllv("SU_HISS");
bonus2 bVariableCastrate,"SU_PICKYPECK",-10*.@a;
bonus2 bVariableCastrate,"SU_ARCLOUSEDASH",-10*.@a;
bonus2 bVariableCastrate,"SU_SCAROFTAROU",-10*.@a;
bonus2 bVariableCastrate,"SU_LUNATICCARROTBEAT",-10*.@a;
bonus2 bVariableCastrate,"SU_HISS",-10*.@a;
bonus2 bVariableCastrate,"SU_POWEROFFLOCK",-10*.@a;
bonus2 bVariableCastrate,"SU_SVG_SPIRIT",-10*.@a;
if (getskilllv("SU_SPIRITOFLIFE") == 1) {
bonus bBaseAtk,100;
autobonus "{ .@val = max(100, (Hp/1000)); bonus2 bSkillAtk,\"SU_PICKYPECK\",.@val; bonus2 bSkillAtk,\"SU_SCAROFTAROU\",.@val; bonus2 bSkillAtk,\"SU_LUNATICCARROTBEAT\",.@val; bonus2 bSkillAtk,\"SU_SVG_SPIRIT\",.@val; }",30,15000,BF_WEAPON;
}
if (getskilllv("SU_POWEROFFLOCK") == 5) {
bonus bPerfectHitAddRate,50;
bonus bDelayrate,-50;
}
if (.@r>=5) {
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
bonus bDelayrate,-10;
}
if (.@r>=7) {
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bDelayrate,-10;
}
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