Imperial Magic Boots

Item ID 470019 Name Imperial Magic Boots
Aristocratic shoes with the emblem of Rune-Midgards.
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MATK +15
FLEE +15
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Refine Level +7:
Decreases Fixed Casting Time by 0.5 seconds.
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Refine Level +9:
Increases Magical Damage with every element by 7%.
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Type: Shoes
Defense: 25
Weight: 0
Armor Level: 1
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Requirement:
Base Level 125
Weapon Level 0 Identifier Imperial_Magic_Boots
Attack 0 Type Armor
MATK 0 Equip Locations Footgear
Defense 25 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 0 Min Equip Level 125
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned
Item Script
.@r = getrefine();
bonus bMatk,15;
bonus bFlee,15;
if (.@r>=7)
   bonus bFixedCast,-500;
if (.@r>=9)
   bonus2 bMagicAtkEle,Ele_All,7;

Set Script
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Genesis Armor
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bMatk,25;
bonus bDelayrate,-5;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;
if (.@r >= 27) {
   bonus bMatk,25;
   bonus bDelayrate,-10;
   bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Reverb Suit
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bVariableCastrate,-5;
bonus bMatkRate,2;
bonus2 bSkillAtk,"WM_REVERBERATION",10;
if (.@r >= 27) {
   bonus bVariableCastrate,-5;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"WM_REVERBERATION",15;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Adora Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bVariableCastrate,-5;
bonus bMatkRate,2;
bonus2 bSkillAtk,"AB_ADORAMUS",10;
if (.@r >= 27) {
   bonus bVariableCastrate,-5;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"AB_ADORAMUS",15;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Stalker Suit
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bAspd,1;
bonus bMatkRate,2;
bonus2 bSkillAtk,"WZ_METEOR",25;
if (.@r >= 27) {
   bonus bAspd,1;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"WZ_METEOR",25;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Catnip Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bVariableCastrate,-5;
bonus bMatkRate,2;
bonus2 bSkillAtk,"SU_CN_METEOR",10;
if (.@r >= 27) {
   bonus bVariableCastrate,-5;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"SU_CN_METEOR",15;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Crimson Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bVariableCastrate,-5;
bonus bMatkRate,2;
bonus2 bSkillAtk,"WL_CRIMSONROCK",10;
if (.@r >= 27) {
   bonus bVariableCastrate,-5;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"WL_CRIMSONROCK",15;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Frost Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bVariableCastrate,-5;
bonus bMatkRate,2;
bonus2 bSkillAtk,"WL_JACKFROST",10;
if (.@r >= 27) {
   bonus bVariableCastrate,-5;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"WL_JACKFROST",15;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Psychic Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bVariableCastrate,-5;
bonus bMatkRate,2;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;
if (.@r >= 27) {
   bonus bVariableCastrate,-5;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Dust Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bVariableCastrate,-5;
bonus bMatkRate,2;
bonus2 bSkillAtk,"SO_DIAMONDDUST",10;
if (.@r >= 27) {
   bonus bVariableCastrate,-5;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"SO_DIAMONDDUST",15;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Ninja Suit
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bVariableCastrate,-5;
bonus bMatkRate,2;
bonus2 bSkillAtk,"NJ_KOUENKA",10;
bonus2 bSkillAtk,"NJ_HUUJIN",10;
bonus2 bSkillAtk,"NJ_HYOUSENSOU",10;
if (.@r >= 27) {
   bonus bVariableCastrate,-5;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"NJ_KOUENKA",15;
   bonus2 bSkillAtk,"NJ_HUUJIN",15;
   bonus2 bSkillAtk,"NJ_HYOUSENSOU",15;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Eswhoo Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bVariableCastrate,-5;
bonus bMatkRate,2;
bonus2 bSkillAtk,"SP_SWHOO",10;
if (.@r >= 27) {
   bonus bVariableCastrate,-5;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"SP_SWHOO",15;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Explosion Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bVariableCastrate,-5;
bonus bMatkRate,2;
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",10;
if (.@r >= 27) {
   bonus bVariableCastrate,-5;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15;
}
Imperial Magic Boots
Imperial Magic Manteau
Imperial Magic Ring
Imperial Super Novice Robe
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bMaxHPrate,5;
bonus bMatkRate,2;
bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",1,70,BF_SHORT,1;
if (.@r >= 27) {
   bonus bMaxHPrate,5;
   bonus bMatkRate,3;
   bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",7;
}