Furious Shield
| Item ID | 460072 | Name | Furious Shield |
|
A shield that resonates with the Furious Lance.
_______________________ Refine Level +7: Increases damage of Shield Shooting by 5%. _______________________ Refine Level +9: RES +10, MRES +10. _______________________ When equipped with Furious Lance: Increases Physical Damage against enemies of every element by 5%. _______________________ [Bonus by Grade] [Grade D]: RES +10, MRES +10. [Grade C]: Damage of Shield Shooting +5%. [Grade B]: DEF +50. [Grade A]: Damage of Shield Shooting +10%. _______________________ Furious Gear Enchantment doesn't apply to Furious Shield. _______________________ Type: Shield Defense: 60 Weight: 400 Armor Level: 2 _______________________ Requirement: Base Level 205 Imperial Guard |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Shield_Furious | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Off Hand | ||
| Defense | 60 | Equippable Jobs | Crusader | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 400 | Min Equip Level | 205 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
if (.@r>=7) {
bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",5;
if (.@r>=9) {
bonus bMRes,10;
bonus bRes,10;
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bMRes,5;
bonus bRes,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",5;
if (.@g>=ENCHANTGRADE_B) {
bonus bDef,50;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",10;
}
}
}
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus2 bAddEle,Ele_All,5; |