Diana Suit-LT
| Item ID | 450388 | Name | Diana Suit-LT |
|
None
|
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Diana_Suits_LT | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Armor | ||
| Defense | 30 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 30 | Min Equip Level | 150 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
.@g = getenchantgrade();
bonus bBaseAtk,120+(10*(.@r/2));
bonus bMatk,120+(10*(.@r/2));
bonus2 bSkillAtk,"SU_PICKYPECK",20*(.@r/3);
bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",20*(.@r/3);
bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20*(.@r/3);
bonus2 bSkillAtk,"SU_CN_METEOR",20*(.@r/3);
if (.@r>=9) {
bonus bAtkRate,12;
bonus bMatkRate,12;
if (.@r>=11) {
bonus2 bAddRace,RC_All,15;
bonus2 bMagicAddRace,RC_All,15;
if (.@r>=13) {
bonus bDelayrate,-15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-5000;
bonus2 bSkillCooldown,"SU_SV_STEMSPEAR",-1000;
bonus bBaseAtk,8*(.@r/2);
bonus bMatk,8*(.@r/2);
bonus2 bAddSize,Size_All,4*(.@r/3);
bonus2 bMagicAddSize,Size_All,4*(.@r/3);
}
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",5*(.@r/3);
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_B) {
bonus bPAtk,.@r/2;
bonus bSMatk,.@r/2;
bonus2 bAddSize,Size_All,5*(.@r/3);
bonus2 bMagicAddSize,Size_All,5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",5*(.@r/3);
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",5*(.@r/3);
if (.@r>=13) {
bonus bLongAtkRate,25;
bonus2 bMagicAtkEle,Ele_All,25;
}
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus2 bSkillCooldown,"SU_LOPE",-1000; bonus2 bSkillCooldown,"SU_STOOP",-3000; bonus2 bAddRace,RC_All,20; bonus2 bMagicAddRace,RC_All,20; |
||||
|
bonus2 bSkillCooldown,"SU_LOPE",-6000; bonus2 bSkillCooldown,"SU_STOOP",-4000; bonus2 bAddRace,RC_All,40; bonus2 bMagicAddRace,RC_All,40; |
||||
|
.@g = getenchantgrade(EQI_ARMOR);
if (.@g>=ENCHANTGRADE_D) {
bonus bVariableCastrate,-15;
if (.@g>=ENCHANTGRADE_C) {
bonus bMaxHP,2500;
bonus bMaxHPrate,5;
if (.@g>=ENCHANTGRADE_B) {
bonus bAspdRate,15;
if (.@g>=ENCHANTGRADE_A) {
bonus bFixedCast,-300;
}
}
}
}
|