Platinum Arbitrator
| Item ID | 450257 | Name | Platinum Arbitrator |
|
An elegant and noble silver armor.
It is said to appear when someone who upsets the balance of the world appears. _______________________ MaxHP +10%, MaxSP +10%. _______________________ For each Level of Inspiration: MaxHP +8% _______________________ When Level 5 Cannon Spear is learned: Decreases Cannon Spear skill cooldown by 1.5 seconds. For each 2 Base Level: Increases damage of Cannon Spear by 1%. Increases damage of Banishing Point by 2%. _______________________ For each Level of Banishing Point: Increases Physical Damage against monsters of every race by 14%. _______________________ Refine Level +5: STR +15 _______________________ Refine Level +7: STR +15 _______________________ Refine Level +10: Perfect HIT +25% Indestructible in battle _______________________ Type: Armor Defense: 100 Weight: 100 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Platinum_Arbitrator | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Armor | ||
| Defense | 100 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 100 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMaxHPrate,10+(getskilllv("LG_INSPIRATION")*8);
bonus bMaxSPrate,10;
bonus2 bAddRace,RC_All,14*getskilllv("LG_PINPOINTATTACK");
if (getskilllv("LG_CANNONSPEAR") == 5) {
bonus2 bSkillCooldown,"LG_CANNONSPEAR",-1500;
bonus2 bSkillAtk,"LG_CANNONSPEAR",BaseLevel/2;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",2*(BaseLevel/2);
}
if (.@r>=5)
bonus bStr,15;
if (.@r>=7)
bonus bStr,15;
if (.@r>=10) {
bonus bPerfectHitAddRate,25;
bonus bUnbreakableArmor;
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bAtkRate,5;
bonus bPerfectHitAddRate,20;
if (.@r>=8) {
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
}
if (.@r>=9) {
bonus bAtkRate,10;
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
}
if (.@r>=10) {
bonus2 bSkillCooldown,"LG_CANNONSPEAR",-1500;
bonus2 bSkillAtk,"LG_CANNONSPEAR",30;
}
if (.@r>=11) {
bonus2 bSkillAtk,"LG_CANNONSPEAR",BaseLevel/2;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",2*(BaseLevel/2);
}
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