Fluffy Shark Pajama

Item ID 450210 Name Fluffy Shark Pajama
A popular brand in the Kingdom of Rune-Midgard, these fluffy shark costume pajamas are very stretchy so even adults can wear them.
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MDEF +15
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Increases Healing skills effectiveness by 10%.
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When Level 1 Spirit of Sea is learned:
Random chance to auto-cast Tuna Party on yourself, skill level is based on your learned level, when you receive melee physical or magical damage.
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For each Level of Tasty Shrimp Party:
Decreases Variable Cast Time of Seafood-type skills by 10%.
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For each Level of Grooming:
MaxHP +10%
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When Level 5 Purring is learned:
�Decreases damage taken from monsters of Boss class by 5%.
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Refine Level +5:
Perfect Dodge +5
Increases Healing skills effectiveness by additional 10%.
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Refine Level +7:
Perfect Dodge +5
Increases Healing skills effectiveness by additional 10%.
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Refine Level +10:
DEF +300
Decreases damage taken from monsters of Demi-Human race, except Players, by 7%.
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Type: Armor
Defense: 100
Weight: 10
Armor Level: 1
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Requirement:
Base Level 100
Weapon Level 0 Identifier Fluffy_Shark_Pajama
Attack 0 Type Armor
MATK 0 Equip Locations Armor
Defense 100 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 10 Min Equip Level 100
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bUnbreakableArmor;
bonus bHealPower2,10;
if (getskilllv("SU_SPIRITOFSEA")>=1) {
   bonus5 bAutoSpellWhenHit,"SU_TUNAPARTY",1,100,BF_WEAPON,0;
   bonus5 bAutoSpellWhenHit,"SU_TUNAPARTY",1,100,BF_MAGIC,0;
}
bonus2 bVariableCastrate,"SU_FRESHSHRIMP",-10*getskilllv("SU_SHRIMPARTY");
bonus2 bVariableCastrate,"SU_BUNCHOFSHRIMP",-10*getskilllv("SU_SHRIMPARTY");
bonus2 bVariableCastrate,"SU_TUNABELLY",-10*getskilllv("SU_SHRIMPARTY");
bonus2 bVariableCastrate,"SU_TUNAPARTY",-10*getskilllv("SU_SHRIMPARTY");
bonus bMaxHPrate,10*getskilllv("SU_GROOMING");
if (getskilllv("SU_PURRING")>=5)
   bonus2 bSubClass,Class_Boss,5;
if (.@r>=5) {
   bonus bHealPower2,10;
   bonus bFlee2,5;
}
if (.@r>=7) {
   bonus bHealPower2,10;
   bonus bFlee2,5;
}
if (.@r>=10) {
   bonus bDef,300;
   bonus2 bSubRace,RC_DemiHuman,7;
}