Imperial Reverb Suit
| Item ID | 450059 | Name | Imperial Reverb Suit |
|
Noble Performer Suit with the emblem of Rune-Midgards
_______________________ MATK +75 _______________________ Refine Level +7: Increases Magical Damage with Neutral element by 7%. _______________________ Refine Level +9: Increases Magical Damage with Neutral element by additional 7%. _______________________ When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring: Decreases Variable Casting Time by 5%. MATK +2% Increases damage of Reverberation by 10%. _______________________ Total Refine Level of Imperial Reverb Suit, Imperial Magic Manteau and Imperial Magic Boots is +27 or higher: Decreases Variable Casting Time by additional 5%. MATK +3% Increases damage of Reverberation by additional 15%. _______________________ Type: Armor Defense: 90 Weight: 0 Armor Level: 1 _______________________ Requirement: Base Level 125 Minstrel and Wanderer |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Imperial_Reverb_Suit | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Armor | ||
| Defense | 90 | Equippable Jobs | Bard / Dancer | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 0 | Min Equip Level | 125 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine(); bonus bMatk,75; if (.@r>=7) bonus2 bMagicAtkEle,Ele_Neutral,7; if (.@r>=9) bonus2 bMagicAtkEle,Ele_Neutral,7; |
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| Set | Script | ||||||||
|---|---|---|---|---|---|---|---|---|---|
|
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bVariableCastrate,-5;
bonus bMatkRate,2;
bonus2 bSkillAtk,"WM_REVERBERATION",10;
if (.@r >= 27) {
bonus bVariableCastrate,-5;
bonus bMatkRate,3;
bonus2 bSkillAtk,"WM_REVERBERATION",15;
}
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