Noblesse Moon Suit
| Item ID | 450045 | Name | Noblesse Moon Suit |
|
Noble Star Emperor Suit with the emblem of Rune-Midgards
_______________________ ATK +50 _______________________ Refine Level +7: Increases Physical Damage against enemies of all size enemeies by 5%. _______________________ Refine Level +9: ATK +5% _______________________ When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring: Increases Physical Damage against enemies of all size enemeies by additional 5%. ATK +2% Increases damage of Full Moon Kick by 10%. _______________________ Total Refine Level of Noblesse Moon Suit, Noblesse Attack Manteau and Noblesse Attack Boots is +27 or higher: Increases Physical Damage against enemies of all size enemeies by additional 5%. ATK +3% Increases damage of Full Moon Kick by additional 10%. _______________________ Type: Armor Defense: 70 Weight: 0 Armor Level: 1 _______________________ Requirement: Base Level 100 Star Emperor |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Noblesse_Moon_Suit | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Armor | ||
| Defense | 70 | Equippable Jobs | Star Gladiator | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 0 | Min Equip Level | 100 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine(); bonus bBaseAtk,50; if (.@r>=7) bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus bAtkRate,5; |
||||
| Set | Script | ||||||||
|---|---|---|---|---|---|---|---|---|---|
|
.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus2 bAddClass,Class_All,5;
bonus bAtkRate,2;
bonus2 bSkillAtk,"SJ_FULLMOONKICK",10;
if (.@r >= 27) {
bonus2 bAddClass,Class_All,5;
bonus bAtkRate,3;
bonus2 bSkillAtk,"SJ_FULLMOONKICK",10;
}
|