Solider Card
| Item ID | 4220 | Name | Solider Card |
|
DEF +2
MDEF +2 _______________________ When equipped with Assaulter Card, Permeter Card, Freezer Card and Heater Card: STR +10 MaxHP +20% Increases HP Recovery Rate by 50%. Random chance to auto-cast Level 1 Weapon Perfection when dealing physical attacks. Random chance a defeated monster will drop Red Potion. When equipped by Swordman classes: Increases recovery amount gained from Red Potion, Yellow Potion and White Potion by 50%. _______________________ Type: Card Compound on: Armor Weight: 1 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Solider_Card | ||
| Attack | 0 | Type | Card | ||
| MATK | 0 | Equip Locations | Armor | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 1 | Min Equip Level | None | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bDef,2; bonus bMdef,2; |
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| Set | Script | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if (BaseClass == Job_Swordman) bonus2 bAddItemGroupHealRate,IG_Potion,50; |
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|
.@r = getequiprefinerycnt(EQI_ARMOR);
if (.@r == 5) {
bonus bDefEle,Ele_Earth;
}
else if (.@r == 6) {
bonus bDefEle,Ele_Water;
}
else if (.@r == 7) {
bonus bDefEle,Ele_Wind;
}
else if (.@r == 8) {
bonus bDefEle,Ele_Fire;
}
else if (.@r == 9) {
bonus bDefEle,Ele_Dark;
}
else if (.@r >= 10) {
bonus bDefEle,Ele_Holy;
}
|
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|
bonus bDefEle,Ele_Holy; |
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|
bonus bDefEle,Ele_Holy; |
Solider Card Dropped By
| Monster ID | Monster Name | Chance | Can be Stolen | Monster Level | Monster Race | Monster Element | Specific Map |
|---|---|---|---|---|---|---|---|
| 2647 | Solid Solider | 0.05% | No | 92 | Brute | Level 2 Earth | |
| 1316 | Solider | 0.01% | No | 92 | Brute | Level 2 Earth |