Reaper Of Tomb

Item ID 420368 Name Reaper Of Tomb
None
Weapon Level 0 Identifier Reaper_Of_Tomb
Attack 0 Type Armor
MATK 0 Equip Locations Lower Headgear
Defense 0 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper None
Weight 60 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction None
Item Script
bonus2 bSkillAtk,"RK_IGNITIONBREAK",BaseLevel/6;
bonus2 bSkillAtk,"LG_EARTHDRIVE",BaseLevel/6;
bonus2 bSkillAtk,"GC_CROSSIMPACT",BaseLevel/6;
bonus2 bSkillAtk,"NC_AXETORNADO",BaseLevel/6;
bonus2 bSkillAtk,"NC_ARMSCANNON",BaseLevel/6;
bonus2 bSkillAtk,"GN_CARTCANNON",BaseLevel/6;
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",BaseLevel/6;
bonus2 bSkillAtk,"WL_COMET",BaseLevel/6;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",BaseLevel/6;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",BaseLevel/6;
bonus2 bSkillAtk,"AB_JUDEX",BaseLevel/6;
bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",BaseLevel/6;

Set Script
Raven Of Tomb
Reaper Of Tomb
.@a = (readparam(bStr)/15);
.@b = (readparam(bAgi)/15);
.@c = (readparam(bVit)/15);
.@d = (readparam(bInt)/15);
.@e = (readparam(bDex)/15);
.@f = (readparam(bLuk)/15);
.@g = (readparam(bStr)+readparam(bAgi)+readparam(bVit)+readparam(bInt)+readparam(bDex)+readparam(bLuk))/600;
bonus bShortAtkRate,.@a;
bonus bDelayrate,-.@b;
bonus bMaxHPrate,.@c;
bonus bAspdRate,.@c;
bonus2 bMagicAddSize,Size_All,.@d;
bonus bLongAtkRate,.@e;
bonus bBaseAtk,6*.@f;
bonus bMatk,6*.@f;
bonus2 bAddRace,RC_All,.@g;
bonus2 bMagicAddRace,RC_All,.@g;
[Not for Sale] Raven Of Tomb
Reaper Of Tomb
.@a = (readparam(bStr)/15);
.@b = (readparam(bAgi)/15);
.@c = (readparam(bVit)/15);
.@d = (readparam(bInt)/15);
.@e = (readparam(bDex)/15);
.@f = (readparam(bLuk)/15);
.@g = (readparam(bStr)+readparam(bAgi)+readparam(bVit)+readparam(bInt)+readparam(bDex)+readparam(bLuk))/600;
bonus bShortAtkRate,.@a;
bonus bDelayrate,-.@b;
bonus bMaxHPrate,.@c;
bonus bAspdRate,.@c;
bonus2 bMagicAddSize,Size_All,.@d;
bonus bLongAtkRate,.@e;
bonus bBaseAtk,6*.@f;
bonus bMatk,6*.@f;
bonus2 bAddRace,RC_All,.@g;
bonus2 bMagicAddRace,RC_All,.@g;