Naughty Bats

Item ID 420315 Name Naughty Bats
A flock of bats waiting to suck any blood.
It may be the familiars of certain blood-sucking noble.
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Increases Damage against monsters in Illusion of Vampire by 20%.
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When equipped with Illusion Skull Ring [1]:
ATK +7%
Perfect HIT +35
Increases Melee Physical Damage by 10%.
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When equipped with Vampire's Familiar [1]:
ATK +50, Critical +15, ASPD +10%.
Decreases After Skill Delay by 10%.

Physical attacks have a 2% chance to absorb 2% of damage as HP.
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When equipped with Illusion Infiltrator [2]:
ASPD +1
Increases Physical Damage against enemies of every size by 10%.
Physical attacks have a 7% chance to auto-cast Level 3 Vampire Gift.

For each 2 Refine Levels of equipped Weapon:
Increases damage of Vampire Gift by 8%.
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When equipped with Illusion Ancient Cape [1]:
MATK +100
Increases Magical Damage with every element by 10%.

When Level 3 Masquerade Unlucky is learned:
Melee physical attacks have a 5% chance to auto-cast Level 2 Drain Life.

For each 2 Refine Levels of equipped Garment:
ASPD +3%
Increases damage of Drain Life by 7%.
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Type: Headgear
Defense: 0
Position: Lower
Weight: 10
Armor Level: 1
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Requirement: None
Weapon Level 0 Identifier Morcegos_US
Attack 0 Type Armor
MATK 0 Equip Locations Lower Headgear
Defense 0 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper None
Weight 10 Min Equip Level 1
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction None
Item Script
bonus2 bAddRace2,RC2_Illusion_Vampire,20;
bonus2 bMagicAddRace2,RC2_Illusion_Vampire,20;

Set Script
Illusion Skull Ring
Naughty Bats
bonus bAtkRate,7;
bonus bPerfectHitAddRate,35;
bonus bShortAtkRate,10;
A Vampire's Servant
Naughty Bats
bonus bBaseAtk,50;
bonus bCritical,15;
bonus bAspdRate,10;
bonus bDelayrate,-10;
bonus2 bHPDrainRate,20,2;
Illusion Infiltrator
Naughty Bats
bonus bAspd,1;
bonus2 bAddSize,Size_All,10;
bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",3,70;
Illusion Ancient Cape
Naughty Bats
.@r = getequiprefinerycnt(EQI_GARMENT);
bonus bMatk,100;
bonus2 bMagicAtkEle,Ele_All,10;
bonus bAspdRate,3*(.@r/2);
bonus2 bSkillAtk,"WL_DRAINLIFE",7*(.@r/2);
if (getskilllv("SC_UNLUCKY") == 3)
   bonus5 bAutoSpell,"WL_DRAINLIFE",2,50,BF_SHORT,1;