Illusionary Spark
| Item ID | 420251 | Name | Illusionary Spark |
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None
|
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Faisca_Ilusional_BR | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Lower Headgear | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus2 bAddRace2,RC2_Illusion_Luanda,20; bonus2 bMagicAddRace2,RC2_Illusion_Luanda,20; |
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| Set | Script | ||||
|---|---|---|---|---|---|
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus bHit,30; bonus bAspd,1; bonus2 bSkillAtk,"SJ_FLASHKICK",5*(.@r/3); bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",5*(.@r/3); bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",5*(.@r/3); |
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bCriticalLong,30;
if (.@r>=7) {
bonus bCritAtkRate,10;
bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;
if (.@r>=9) {
bonus2 bSkillAtk,"SN_SHARPSHOOTING",35;
bonus2 bSkillAtk,"RA_AIMEDBOLT",35;
if (.@r>=11) {
bonus bDelayrate,-10;
}
}
}
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