Yorscalp Crown of Execution
| Item ID | 400723 | Name | Yorscalp Crown of Execution |
|
The crown of an executor who worships the snake god Jormungand.
_______________________ For each 2 Refine Levels: MaxHP +300, MaxSP +50. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every size by 5%. _______________________ For each 4 Refine Levels: ATK +5% _______________________ Refine Level +7: Increases Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +8 _______________________ Refine Level +10: Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ When equipped with Yorscalp Armor: MaxHP +10% _______________________ When equipped with Yorscalp Manteau: Decreases After Skill Delay by 10%. _______________________ When equipped with Yorscalp Boots: Increases Physical Damage by additional 10%. _______________________ When equipped with Yorscalp Ring: P.ATK +10 _______________________ When equipped with Yorscalp Glove: ATK +10% _______________________ [Bonus by Grade] [Grade D]: P.ATK +7. [Grade C]: Ignores 5% physical resistance of monsters of every race, except Players. [Grade B]: Physical Damage against monsters of every race, except Players, +15%. [Grade A]: Ignores additional 5% physical resistance of monsters of every race, except Players. _______________________ Type: Headgear Defense: 50 Weight: 0 Armor Level: 2 _______________________ Requirement: Base Level 250 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Yorscalp_P_Circlet | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 50 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 250 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHP,300*(.@r/2);
bonus bMaxSP,50*(.@r/2);
bonus2 bAddSize,Size_All,5*(.@r/3);
bonus bAtkRate,5*(.@r/4);
if (.@r>=7) {
bonus bLongAtkRate,10;
bonus bShortAtkRate,10;
if (.@r>=9) {
bonus bPAtk,8;
if (.@r>=10) {
bonus bAspdRate,10;
if (.@r>=11) {
bonus bFixedCast,-500;
bonus bCritical,10;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,7;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bIgnoreResRaceRate,RC_All,5;
bonus2 bIgnoreResRaceRate,RC_Player_Human,-5;
bonus2 bIgnoreResRaceRate,RC_Player_Doram,-5;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddRace,RC_All,15;
bonus2 bAddRace,RC_Player_Human,-15;
bonus2 bAddRace,RC_Player_Doram,-15;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bIgnoreResRaceRate,RC_All,5;
bonus2 bIgnoreResRaceRate,RC_Player_Human,-5;
bonus2 bIgnoreResRaceRate,RC_Player_Doram,-5;
}
}
}
}
|
||||
| Set | Script | ||||
|---|---|---|---|---|---|
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) {
bonus2 bSkillAtk,"DK_HACKANDSLASHER",(.@r-10)*12;
bonus2 bSkillAtk,"DK_STORMSLASH",(.@r-10)*12;
}
|
||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) {
bonus2 bSkillAtk,"IG_IMPERIAL_CROSS",(.@r-10)*12;
bonus2 bSkillAtk,"IG_OVERSLASH",(.@r-10)*12;
}
|
||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) {
bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",(.@r-10)*12;
bonus2 bSkillAtk,"IQ_BLAZING_FLAME_BLAST",(.@r-10)*12;
}
|
||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) {
bonus2 bSkillAtk,"MT_ENERGY_CANNONADE",(.@r-10)*12;
bonus2 bSkillAtk,"MT_SPARK_BLASTER",(.@r-10)*12;
}
|
||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) {
bonus2 bSkillAtk,"BO_DUST_EXPLOSION",(.@r-10)*12;
bonus2 bSkillAtk,"BO_MYSTERY_POWDER",(.@r-10)*12;
}
|
||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) {
bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",(.@r-10)*12;
bonus2 bSkillAtk,"SHC_CROSS_SLASH",(.@r-10)*12;
}
|
||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) {
bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",(.@r-10)*12;
bonus2 bSkillAtk,"WH_WILD_WALK",(.@r-10)*12;
}
|
||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) {
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",(.@r-10)*12;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",(.@r-10)*12;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",(.@r-10)*12;
}
|
||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) {
bonus2 bSkillAtk,"SKE_NOON_BLAST",(.@r-10)*12;
bonus2 bSkillAtk,"SKE_ALL_IN_THE_SKY",(.@r-10)*12;
}
|
||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A && .@r>=10) {
bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",(.@r-10)*12;
bonus2 bSkillAtk,"NW_WILD_SHOT",(.@r-10)*12;
}
|
||||
|
bonus bMaxHPrate,10; |
||||
|
bonus bLongAtkRate,10; bonus bShortAtkRate,10; |
||||
|
bonus bDelayrate,-10; |
||||
|
bonus bPAtk,10; |
||||
|
bonus bAtkRate,10; |