Furious Crown (Troubadour & Trouvere)
| Item ID | 400673 | Name | Furious Crown (Troubadour & Trouvere) |
|
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________ For each 2 Refine Levels: ATK +10, MATK +10 _______________________ For each 3 Refine Levels: Increases damage of Metallic Fury and Rose Blossom by 4%. _______________________ Refine Level +7: Decreases Variable Casting Time by 15%. _______________________ Refine Level +9: Increases Ranged Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +11: ATK +5%, MATK +5%. Increases Damage against enemies of every element by 5%. _______________________ When equipped with Furious Metal Violin or Furious Metal Whip: Increases damage of Reverberation by 35%. Increases Magical Damage against monsters of every race, except Players, by 10%. _______________________ When equipped with Furious Harp or Furious Whip: Increases Physical Damage against monsters of every race, except Players, by 10%. _______________________ [Bonus by Grade] [Grade D]: POW +5, SPL +5, CON +5, P.ATK +3, S.MATK +3. [Grade C]: Ranged Physical Damage +10%, Magical Damage with every element +10%. [Grade B]: ATK +5%, MATK +5%, Damage against monsters of every race, except Players, +5%. [Grade A]: P.ATK +5, S.MATK +5, Ranged Physical Damage +15%, Magical Damage with every elemecnt +15%. _______________________ Type: Headgear Defense: 30 Weight: 30 Armor Level: 2 _______________________ Requirement: Base Level 235 Troubadour, Trouvere |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | FuriousCirclet_TR | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 30 | Equippable Jobs | Bard / Dancer | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 30 | Min Equip Level | 235 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatk,10*(.@r/2);
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",4*(.@r/3);
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",4*(.@r/3);
bonus2 bSkillAtk,"TR_METALIC_FURY",4*(.@r/3);
if (.@r>=7) {
bonus bVariableCastrate,-15;
if (.@r>=9) {
bonus bLongAtkRate,10;
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=11) {
bonus2 bMagicAddEle,Ele_All,5;
bonus2 bAddEle,Ele_All,5;
bonus bMatkRate,5;
bonus bAtkRate,5;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,3;
bonus bSMatk,3;
bonus bPow,5;
bonus bSpl,5;
bonus bCon,5;
if (.@g>=ENCHANTGRADE_C) {
bonus bLongAtkRate,10;
bonus2 bMagicAtkEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddRace,RC_All,5;
bonus2 bAddRace,RC_Player_Human,-5;
bonus2 bAddRace,RC_Player_Doram,-5;
bonus2 bMagicAddRace,RC_All,5;
bonus2 bMagicAddRace,RC_Player_Human,-5;
bonus2 bMagicAddRace,RC_Player_Doram,-5;
bonus bMatkRate,5;
bonus bAtkRate,5;
if (.@g>=ENCHANTGRADE_A) {
bonus bLongAtkRate,15;
bonus2 bMagicAtkEle,Ele_All,15;
bonus bPAtk,5;
bonus bSMatk,5;
}
}
}
}
|
||||
| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10; bonus2 bSkillAtk,"WM_REVERBERATION",35; |
||||
|
bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10; bonus2 bSkillAtk,"WM_REVERBERATION",35; |
||||
|
bonus2 bAddRace,RC_All,10; bonus2 bAddRace,RC_Player_Human,-10; bonus2 bAddRace,RC_Player_Doram,-10; |
||||
|
bonus2 bAddRace,RC_All,10; bonus2 bAddRace,RC_Player_Human,-10; bonus2 bAddRace,RC_Player_Doram,-10; |