Furious Crown (Troubadour & Trouvere)

Item ID 400673 Name Furious Crown (Troubadour & Trouvere)
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________
For each 2 Refine Levels:
ATK +10, MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Metallic Fury and Rose Blossom by 4%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 15%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 10%.
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +11:
ATK +5%, MATK +5%.
Increases Damage against enemies of every element by 5%.
_______________________
When equipped with Furious Metal Violin or Furious Metal Whip:
Increases damage of Reverberation by 35%.
Increases Magical Damage against monsters of every race, except Players, by 10%.
_______________________
When equipped with Furious Harp or Furious Whip:
Increases Physical Damage against monsters of every race, except Players, by 10%.
_______________________
[Bonus by Grade]
[Grade D]: POW +5, SPL +5, CON +5, P.ATK +3, S.MATK +3.
[Grade C]: Ranged Physical Damage +10%, Magical Damage with every element +10%.
[Grade B]: ATK +5%, MATK +5%, Damage against monsters of every race, except Players, +5%.
[Grade A]: P.ATK +5, S.MATK +5, Ranged Physical Damage +15%, Magical Damage with every elemecnt +15%.
_______________________
Type: Headgear
Defense: 30
Weight: 30
Armor Level: 2
_______________________
Requirement:
Base Level 235
Troubadour, Trouvere
Weapon Level 0 Identifier FuriousCirclet_TR
Attack 0 Type Armor
MATK 0 Equip Locations Upper Headgear
Defense 30 Equippable Jobs Bard / Dancer
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 30 Min Equip Level 235
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatk,10*(.@r/2);
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",4*(.@r/3);
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",4*(.@r/3);
bonus2 bSkillAtk,"TR_METALIC_FURY",4*(.@r/3);
if (.@r>=7) {
   bonus bVariableCastrate,-15;
   if (.@r>=9) {
      bonus bLongAtkRate,10;
      bonus2 bMagicAtkEle,Ele_All,10;
      if (.@r>=11) {
         bonus2 bMagicAddEle,Ele_All,5;
         bonus2 bAddEle,Ele_All,5;
         bonus bMatkRate,5;
         bonus bAtkRate,5;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bPAtk,3;
   bonus bSMatk,3;
   bonus bPow,5;
   bonus bSpl,5;
   bonus bCon,5;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bLongAtkRate,10;
      bonus2 bMagicAtkEle,Ele_All,10;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bAddRace,RC_All,5;
         bonus2 bAddRace,RC_Player_Human,-5;
         bonus2 bAddRace,RC_Player_Doram,-5;
         bonus2 bMagicAddRace,RC_All,5;
         bonus2 bMagicAddRace,RC_Player_Human,-5;
         bonus2 bMagicAddRace,RC_Player_Doram,-5;
         bonus bMatkRate,5;
         bonus bAtkRate,5;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bLongAtkRate,15;
            bonus2 bMagicAtkEle,Ele_All,15;
            bonus bPAtk,5;
            bonus bSMatk,5;
         }
      }
   }
}

Set Script
Furious Crown (Troubadour & Trouvere)
Furious Metal Violin
bonus2 bMagicAddRace,RC_All,10;
bonus2 bMagicAddRace,RC_Player_Human,-10;
bonus2 bMagicAddRace,RC_Player_Doram,-10;
bonus2 bSkillAtk,"WM_REVERBERATION",35;
Furious Crown (Troubadour & Trouvere)
Furious Metal Whip
bonus2 bMagicAddRace,RC_All,10;
bonus2 bMagicAddRace,RC_Player_Human,-10;
bonus2 bMagicAddRace,RC_Player_Doram,-10;
bonus2 bSkillAtk,"WM_REVERBERATION",35;
Furious Crown (Troubadour & Trouvere)
Furious Harp
bonus2 bAddRace,RC_All,10;
bonus2 bAddRace,RC_Player_Human,-10;
bonus2 bAddRace,RC_Player_Doram,-10;
Furious Crown (Troubadour & Trouvere)
Furious Whip
bonus2 bAddRace,RC_All,10;
bonus2 bAddRace,RC_Player_Human,-10;
bonus2 bAddRace,RC_Player_Doram,-10;