Furious Crown (Shadow Cross)
| Item ID | 400651 | Name | Furious Crown (Shadow Cross) |
|
A helmet that resonates with a furious weapon to draw out its latent power.
_______________________ For each 2 Refine Levels: ATK +10 _______________________ For each 3 Refine Levels: Increases damage of Savage Impact and Shadow Stab by 4%. _______________________ Refine Level +7: Increases Attack Speed (decreases After Attack Delay by 15%). _______________________ Refine Level +9: Increases Physical Damage by 10%. _______________________ Refine Level +11: ATK +5% Decreases After Skill Delay by 10%. _______________________ When equipped with Furious Impact: Decreases skill cooldown of Savage Impact by 0.12 seconds. _______________________ When equipped with Furious Shape and Furious Shadow: Increases Physical Damage against monsters of every race, except Players, by 10%. (This effect is applied when Furious Shadow is equipped on the left hand). _______________________ [Bonus by Grade] [Grade D]: POW +5, CON +5, P.ATK +3. [Grade C]: Critical Damage +10%, Melee Physical Damage +10%. [Grade B]: ATK +5%, After Skill Delay -5%. [Grade A]: P.ATK +5, Critical Damage +15%, Melee Physical Damage +15%. _______________________ Type: Headgear Defense: 30 Weight: 30 Armor Level: 2 _______________________ Requirement: Base Level 235 Shadow Cross |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | FuriousCirclet_SHC | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 30 | Equippable Jobs | Assassin | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 30 | Min Equip Level | 235 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",4*(.@r/3);
bonus2 bSkillAtk,"SHC_SHADOW_STAB",4*(.@r/3);
if (.@r>=7) {
bonus bAspdRate,15;
if (.@r>=9) {
bonus bShortAtkRate,10;
bonus bCritAtkRate,10;
if (.@r>=11) {
bonus bDelayrate,-10;
bonus bAtkRate,5;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,3;
bonus bPow,5;
bonus bCon,5;
if (.@g>=ENCHANTGRADE_C) {
bonus bShortAtkRate,10;
bonus bCritAtkRate,10;
if (.@g>=ENCHANTGRADE_B) {
bonus bDelayrate,-5;
bonus bAtkRate,5;
if (.@g>=ENCHANTGRADE_A) {
bonus bShortAtkRate,15;
bonus bCritAtkRate,15;
bonus bPAtk,5;
}
}
}
}
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
|
bonus2 bAddRace,RC_All,10; bonus2 bAddRace,RC_Player_Human,-10; bonus2 bAddRace,RC_Player_Doram,-10; |
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bonus2 bSkillCooldown,"SHC_SAVAGE_IMPACT",-120; |