Time Dimensions Rune Crown (Night Watch)
| Item ID | 400542 | Name | Time Dimensions Rune Crown (Night Watch) |
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A crown imbued with rune magic from the twists of time and dimension.
_______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Spiral Shooting and Wild Fire by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.ATK +3 [Grade C]: MaxHP, MaxSP +3% [Grade B]: Ranged Physical Damage +10%. [Grade A]: Physical Damage against enemies of all size enemies +15%. _______________________ Type: Headgear Defense: 50 Weight: 0 Armor Level: 2 _______________________ Requirement: Base Level 250 Night Watch |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Time_DM_R_Crown_NW | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 50 | Equippable Jobs | Rebellion | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 250 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHP,120*(.@r/2);
bonus bMaxSP,30*(.@r/2);
bonus bAtkRate,2*(.@r/3);
bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5*(.@r/4);
bonus2 bSkillAtk,"NW_WILD_FIRE",5*(.@r/4);
if (.@r>=7) {
bonus bLongAtkRate,10;
if (.@r>=9) {
bonus bPAtk,5;
if (.@r>=10) {
bonus2 bAddRace,RC_All,15;
bonus2 bAddRace,RC_Player_Human,-15;
bonus2 bAddRace,RC_Player_Doram,-15;
if (.@r>=11) {
bonus bFixedCast,-500;
bonus bCritical,10;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,3;
if (.@g>=ENCHANTGRADE_C) {
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
if (.@g>=ENCHANTGRADE_B) {
bonus bLongAtkRate,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddSize,Size_All,15;
}
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus bLongAtkRate,15;
bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",.@sum;
if (getskilllv("NW_SPIRAL_SHOOTING") > 0) {
bonus4 bAutoSpellOnSkill,"NW_ONLY_ONE_BULLET","NW_SPIRAL_SHOOTING",getskilllv("NW_SPIRAL_SHOOTING"),1000;
}
}
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bonus bLongAtkRate,10;
bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"NW_WILD_FIRE",.@sum;
if (getskilllv("NW_WILD_FIRE") > 0) {
bonus4 bAutoSpellOnSkill,"NW_SPIRAL_SHOOTING","NW_WILD_FIRE",getskilllv("NW_WILD_FIRE"),1000;
}
}
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bonus bLongAtkRate,15;
bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",25;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",.@sum;
bonus2 bSkillCooldown,"NW_WILD_SHOT",-200;
}
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