Time Dimensions Rune Crown (Arch Mage)
| Item ID | 400535 | Name | Time Dimensions Rune Crown (Arch Mage) |
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A crown imbued with rune magic from the twists of time and dimension.
_______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Frozen Slash, Storm Cannon and Crimson Arrow and Rock Down by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: S.MATK +3 [Grade C]: MaxHP, MaxSP +3% [Grade B]: Magical Damage with every element +10%. [Grade A]: Magical Damage against enemies of all size enemies +15%. _______________________ Type: Headgear Defense: 50 Weight: 0 Armor Level: 2 _______________________ Requirement: Base Level 250 Arch Mage |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Time_DM_R_Crown_AG | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 50 | Equippable Jobs | Wizard | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 250 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHP,120*(.@r/2);
bonus bMaxSP,30*(.@r/2);
bonus bMatkRate,2*(.@r/3);
bonus2 bSkillAtk,"AG_CRIMSON_ARROW",5*(.@r/4);
bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",5*(.@r/4);
bonus2 bSkillAtk,"AG_FROZEN_SLASH",5*(.@r/4);
bonus2 bSkillAtk,"AG_STORM_CANNON",5*(.@r/4);
bonus2 bSkillAtk,"AG_ROCK_DOWN",5*(.@r/4);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=9) {
bonus bSMatk,5;
if (.@r>=10) {
bonus2 bMagicAddRace,RC_All,15;
bonus2 bMagicAddRace,RC_Player_Human,-15;
bonus2 bMagicAddRace,RC_Player_Doram,-15;
if (.@r>=11) {
bonus bFixedCast,-500;
bonus bMatk,50;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bSMatk,3;
if (.@g>=ENCHANTGRADE_C) {
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAtkEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bMagicAddSize,Size_All,15;
}
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Ghost,30;
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",.@sum;
if (getskilllv("AG_STORM_CANNON") > 0) {
bonus4 bAutoSpellOnSkill,"AG_CRIMSON_ARROW","AG_STORM_CANNON",getskilllv("AG_STORM_CANNON"),1000;
}
}
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bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Ghost,30;
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",.@sum;
if (getskilllv("AG_FROZEN_SLASH") > 0) {
bonus4 bAutoSpellOnSkill,"AG_ROCK_DOWN","AG_FROZEN_SLASH",getskilllv("AG_FROZEN_SLASH"),1000;
}
}
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bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",45;
bonus2 bMagicAtkEle,Ele_Dark,20;
bonus2 bMagicAtkEle,Ele_Ghost,15;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",.@sum;
bonus2 bSkillCooldown,"AG_SOUL_VC_STRIKE",-200;
}
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