Drooping Thanatos's Dolor-LT
| Item ID | 400465 | Name | Drooping Thanatos's Dolor-LT |
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An improved version of the doll hat resembling Thanatos' Agony.
_______________________ Increases Damage against Holy and Shadow elemental, Dragon and Angel race by 10%. _______________________ For each 3 Refine Levels: Increases Damage against Holy and Shadow elemental, Dragon and Angel race by additional 2%. _______________________ MaxHP +10%, MaxSP +7%. _______________________ Refine Level +7: ATK +5%, MATK +5%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Decreases After Skill Delay by 15%. _______________________ [Bonus by Grade] [Grade D] All Trait Stats +2. [Grade C] RES +50, MRES +50. [Grade B] Damage against enemies of every size +10%. [Grade A] Damage taken from monsters of Dragon and Angel -5%. _______________________ Type: Headgear Defense: 30 Position: Upper Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 210 |
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| Weapon Level | 0 | Identifier | Dolor_HatK_LT | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 30 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 210 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
.@g = getenchantgrade();
.@a = (2*(.@r/3));
bonus bMaxHPrate,10;
bonus bMaxSPrate,7;
bonus2 bAddEle,Ele_Dark,10+.@a;
bonus2 bAddEle,Ele_Holy,10+.@a;
bonus2 bAddRace,RC_Angel,10+.@a;
bonus2 bAddRace,RC_Dragon,10+.@a;
bonus2 bMagicAddEle,Ele_Dark,10+.@a;
bonus2 bMagicAddEle,Ele_Holy,10+.@a;
bonus2 bMagicAddRace,RC_Angel,10+.@a;
bonus2 bMagicAddRace,RC_Dragon,10+.@a;
if (.@a>=7) {
bonus bAtkRate,5;
bonus bMatkRate,5;
}
if (.@r>=9)
bonus bVariableCastrate,-15;
if (.@r>=11)
bonus bDelayrate,-15;
if (.@g>=ENCHANTGRADE_D)
bonus bAllTraitStats,2;
if (.@g>=ENCHANTGRADE_C) {
bonus bRes,50;
bonus bMRes,50;
}
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddSize,Size_All,10;
bonus2 bMagicAddSize,Size_All,10;
}
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSubRace,RC_Angel,5;
bonus2 bSubRace,RC_Dragon,5;
}
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| Set | Script | ||||
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.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bDelayrate,-2*(.@r/4);
if (.@r>=7) {
bonus2 bHPDrainRate,50,7;
autobonus "{ bonus2 bHPRegenRate,1500,1000; }",40,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }";
}
if (.@r>=9) {
bonus bAtkRate,5;
bonus bMatkRate,5;
bonus bPAtk,3;
bonus bSMatk,3;
}
if (.@r>=11)
bonus bFixedCast,-200;
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.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bDelayrate,-2*(.@r/4);
if (.@r>=7) {
bonus2 bSPDrainRate,20,4;
autobonus "{ bonus2 bSPRegenRate,100,1000; }",20,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }";
}
if (.@r>=9) {
bonus bAtkRate,5;
bonus bMatkRate,5;
bonus bPAtk,3;
bonus bSMatk,3;
}
if (.@r>=11)
bonus bFixedCast,-200;
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bonus bVariableCastrate,-10; |
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bonus bDelayrate,-10; |
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bonus bPerfectHitRate,10; |
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bonus bCritical,10; |
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bonus bAspdRate,10; |
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.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bVariableCastrate,-10;
if (.@r>=7) {
bonus2 bMagicAddEle,Ele_Holy,20;
bonus2 bAddEle,Ele_Holy,20;
bonus2 bMagicAddEle,Ele_Dark,20;
bonus2 bAddEle,Ele_Dark,20;
if (.@r>=9) {
bonus2 bAddRace,RC_Angel,15;
bonus2 bMagicAddRace,RC_Angel,15;
bonus2 bAddRace,RC_Dragon,15;
bonus2 bMagicAddRace,RC_Dragon,15;
if (.@r>=11) {
bonus2 bAddSize,Size_Medium,15;
bonus2 bMagicAddSize,Size_Medium,15;
bonus2 bAddSize,Size_Large,15;
bonus2 bMagicAddSize,Size_Large,15;
}
}
}
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