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#400264: Stripe Hat-LT

Item ID 400264 Name Stripe Hat-LT
Weapon Level 0 Identifier Stripe_Hat_LT
Attack 0 Type Armor
MATK 0 Equip Locations Upper Headgear
Defense 0 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 10 Min Equip Level 170
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price Not For Sale Trade restriction None
A hat characterized by long stripes running from the brim of the hat to the back of the head.
It has been modified to suit the upgraded OS weapons.
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For each 2 Refine Levels:
ATK +20
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Refine Level +7:
Decreases Variable Casting Time by 15%.
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Refine Level +9:
Increases Ranged Physical Damage by 20%.
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Refine Level +11:
Increases Physical Damage against enemies of Small and Medium sized enemies by 20.
Decreases Fixed Casting Time by 0.2 seconds.
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When equipped with Boost Lance-OSAD:
Decreases Cannon Spear skill cooldown by 0.5 seconds.

For each 2 Refine Levels of Boost Lance-OSAD:
Increases damage of Cannon Spear by 5%.
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When equipped with MH-P89-OSAD:
Decreases Severe Rainstorm skill cooldown by 0.5 seconds.

For each 2 Refine Levels of MH-P89-OSAD:
Increases Ranged Physical Damage by 5%.
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When equipped with AC-B44-OSAD:
Decreases After Skill Delay by 15%.

For each 2 Refine Levels of AC-B44-OSAD:
Increases Ranged Physical Damage by 5%.
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Type: Headgear
Defense: 0
Position: Upper
Weight: 0
Armor Level: 2
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Requirement:
Base Level 170

  Script
Item
.@r = getrefine();
bonus bBaseAtk,20*(.@r/2);
if (.@r>=7) {
   bonus bVariableCastrate,-15;
   if (.@r>=9) {
      bonus bLongAtkRate,20;
      if (.@r>=10) {
         bonus bFixedCast,-200;
         bonus2 bAddSize,Size_Small,20;
         bonus2 bAddSize,Size_Medium,20;
      }
   }
}
Equip
None
Unequip
None

Set Script
Stripe Hat-LT
Boost Lance-OSAD
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"LG_CANNONSPEAR",-500;
bonus2 bSkillAtk,"LG_CANNONSPEAR",5*(.@r_weapon/2);
Stripe Hat-LT
MH-P89-OSAD
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-500;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",5*(.@r_weapon/2);
Stripe Hat-LT
AC-B44-OSAD
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus bDelayrate,-15;
bonus2 bSkillAtk,"SC_TRIANGLESHOT",5*(.@r_weapon/2);