Viewing Item
#400245: Tiger King Doll Hat-LT
| Item ID | 400245 | Name | Tiger King Doll Hat-LT |
|
|---|---|---|---|---|
| Weapon Level | 0 | Identifier | King_Tiger_Doll_Hat_LT | |
| Attack | 0 | Type | Armor | |
| MATK | 0 | Equip Locations | Upper Headgear | |
| Defense | 6 | Equippable Jobs | None | |
| Range | 0 | Equip Gender | Both (Male and Female) | |
| Slots | 1 | Equip Upper | None | |
| Weight | 40 | Min Equip Level | 150 | |
| NPC Buy | 0 | Max Equip Level | None | |
| NPC Sell | 0 | Refineable | Yes | |
| Credit Price | Not For Sale | Trade restriction | None | |
|
The Tiger King Doll Hat which Team Richiet has modified for better performance. _______________________ STR +2, DEX +2 POW +2, CON +2 _______________________ Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ Increases Physical Damage against enemies of Brute race by 10%. _______________________ Physical attacks have a chance to activate Power of the Beast effect for 7 seconds. _______________________ Refine Level +7: Increases Melee Physical Damage by 15%. _______________________ Refine Level +9: ATK +10% _______________________ Refine Level +11: Increases Melee Physical Damage by additional 10%. _______________________ [Power of the Beast] For each Refine Level: ATK +35 Refine Level +10: P.ATK +20 _______________________ [Bonus by Grade] [Grade D]: ATK +5%, POW +3 [Grade C]: STA +2, Fixed Casting Time -0.5 seconds [Grade B]: P.ATK +2, RES +20 [Grade A]: P.ATK +7 _______________________ Type: Headgear Defense: 6 Position: Upper Weight: 40 Armor Level: 2 _______________________ Requirement: Base Level 150 |
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| Script | |
|---|---|
| Item |
.@g = getenchantgrade();
.@r = getrefine();
bonus bStr,2;
bonus bDex,2;
bonus bPow,2;
bonus bCon,2;
bonus bAspdRate,10;
bonus2 bAddRace,RC_Brute,10;
bonus2 bAddRace,RC_Player_Doram,10;
autobonus "{ .@r = getrefine(); bonus bBaseAtk,35*.@r; if (.@r>=10) { bonus bPAtk,20; } }",1,7000,BF_WEAPON;
if (.@r>=7) {
bonus bShortAtkRate,15;
if (.@r>=9) {
bonus bAtkRate,10;
if (.@r>=11) {
bonus bShortAtkRate,10;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,5;
bonus bPow,3;
if (.@g >= ENCHANTGRADE_C) {
bonus bFixedCast,-500;
bonus bSta,2;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,2;
bonus bRes,20;
if (.@g >= ENCHANTGRADE_A) {
bonus bPAtk,7;
}
}
}
}
|
| Equip |
None
|
| Unequip |
None
|