Viewing Item

#400154: Survival Circlet-LT

Item ID 400154 Name Survival Circlet-LT
Weapon Level 0 Identifier Survive_Circlet_K_LT
Attack 0 Type Armor
MATK 0 Equip Locations Upper Headgear
Defense 10 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 50 Min Equip Level 150
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price Not For Sale Trade restriction None
An improvised version of the headdress used by practitioners.
_______________________
INT +3
MATK +50
_______________________
Base Level at least 180:
MATK +50
_______________________
Base Level at least 210:
P.ATK +2
S.MATK +2
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by 15%.
_______________________
Refine Level +10:
MATK +5%
_______________________
Refine Level +11:
Increases Magical Damage against monsters of Boss class by 20%.
_______________________
When equipped with Survivor Orb-LT:
Skill casting cannot be interrupted.
Increases Magical Damage against enemies of every element by 10%.

Refine Level of Survival Circlet-LT is +11 or higher:
Decreases After Skill Delay by 12%.
_______________________
[Bonus by Grade]
[Grade D]: Refine Level +11: After Skill Delay -5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: Refine Level +12: Fixed Casting Time -0.5 seconds.
_______________________
Type: Headgear
Defense: 10
Position: Upper
Weight: 50
Armor Level: 2
_______________________
Requirement:
Base Level 150

  Script
Item
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatk,50;
bonus bInt,3;
if (BaseLevel>=180) {
   bonus bMatk,50;
}
if (BaseLevel>=210) {
   bonus bPAtk,2;
   bonus bSMatk,2;
}
if (.@r>=7) {
   bonus bVariableCastrate,-10;
   if (.@r>=9) {
      bonus2 bMagicAtkEle,Ele_All,15;
      if (.@r>=10) {
         bonus bMatkRate,5;
         if (.@r>=11) {
            bonus2 bMagicAddClass,Class_Boss,20;
         }
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bDelayrate,-5;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bPAtk,2;
      bonus bSMatk,2;
      if (.@g >= ENCHANTGRADE_B) {
         if (.@r>=12) {
            bonus bFixedCast,-500;
         }
      }
   }
}
bonus bMatk,10*(.@r/2);
Equip
None
Unequip
None

Set Script
Survival Circlet-LT
Survive Orb-LT
bonus2 bMagicAddEle,Ele_All,10;
bonus bNoCastCancel;
if (getequiprefinerycnt(EQI_HEAD_TOP) >= 12) {
   bonus bDelayrate,-12;
}