Smokey's Transformation Leaf-LT
| Item ID | 400152 | Name | Smokey's Transformation Leaf-LT |
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An improved version of the transformation leave used by Smokey.
_______________________ Base Level at least 120: P.ATK +2 S.MATK +2 _______________________ For each Refine Level: Increases Magical Damage with every element by 1%. _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 5 Refine Levels: ASPD +1 _______________________ Has a chance to transform into Smokie for 10 seconds when dealing Melee Physical Damage. _______________________ Grants following effects while in Smokie form: MATK +100, HIT +50 Physical melee attacks have 5% chance to auto-cast Level 3 Cloud Kill. (If you learned a higher Level, it will auto cast that Level instead.) Refine Level +7: MATK +50, HIT +25 Refine Level +9: Physical melee attacks have 5% chance to auto-cast Level 5 Hell Inferno additionally. Refine Level +10: Physical melee attacks have 5% chance to auto-cast Level 3 Chain Lightning additionally. _______________________ [Bonus by Grade] [Grade D]: Refine Level +11: Magical attacks have 3% chance to auto-cast Level 9 Fire Ball additionally. [Grade C]: P.ATK +2, S.MATK +2 [Grade B]: Refine Level +12: Fixed Casting Time -0.5 seconds. _______________________ Type: Headgear Defense: 7 Position: Upper Weight: 60 Armor Level: 2 _______________________ Requirement: Base Level 150 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Smoky_TransformHat_LT | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 7 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 60 | Min Equip Level | 150 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
if (BaseLevel>=210) {
bonus bPAtk,2;
bonus bSMatk,2;
}
bonus2 bMagicAtkEle,Ele_All,.@r;
bonus bMatkRate,2*(.@r/3);
bonus bAspd,(.@r/5);
autobonus "{ .@r = getrefine(); bonus bMatk,100; bonus bHit,50; bonus3 bAutoSpell,\"SO_CLOUD_KILL\",max(3,getskilllv(\"SO_CLOUD_KILL\")),50; if (.@r>=7) { bonus bMatk,50; bonus bHit,25; if (.@r>=9) { bonus3 bAutoSpell,\"WL_HELLINFERNO\",5,50; if (.@r>=10) { bonus3 bAutoSpell,\"WL_CHAINLIGHTNING\",3,20; } } } }",1,10000,BF_WEAPON;
if (.@g >= ENCHANTGRADE_D && .@r>=11) {
bonus5 bAutoSpell,"RK_IGNITIONBREAK",9,30,BF_MAGIC,1;
}
if (.@g >= ENCHANTGRADE_C) {
bonus bPAtk,2;
bonus bSMatk,2;
}
if (.@g >= ENCHANTGRADE_B && .@r>=12) {
bonus bFixedCast,-500;
}
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