Goat Crown

Item ID 400120 Name Goat Crown
A crown designed for specific subjects.
A crown hanging over the ears in the shape of a goat's horn. It has a stubborn personality and persistence that survives even in a barren environment.
_______________________
For each 2 Refine Levels:
ATK +20
MATK +20
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Refine Level +9:
ATK +15%
MATK +15%
_______________________
Refine Level +11:
Increases damage against enemies of every size by 10%.
_______________________
When equipped with Jack The Knife:
Decreases After Skill Delay by 10%.

For each Refine Level of Jack The Knife:
Increases damage of Fatal Menace by 10%.
_______________________
When equipped with Platinum Dagger:
Increases Magical Damage with every element by 10%.

For each Refine Level of Platinum Dagger:
Increases Magical Damage with every element by additional 5%.
_______________________
When equipped with Rapid Fire:
Increases Ranged Physical Damage by 10%.

For each Refine Level of Rapid Fire:
Increases damage of Triangle Shot by 10%.
_______________________
Type: Headgear
Defense: 10
Position: Upper
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
Shadow Chaser
Weapon Level 0 Identifier BioWeapon_Helm_SC
Attack 0 Type Armor
MATK 0 Equip Locations Upper Headgear
Defense 10 Equippable Jobs Rogue
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper Third, Third Upper, Third Baby
Weight 10 Min Equip Level 170
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMatk,20*(.@r/2);
bonus bBaseAtk,20*(.@r/2);
if (.@r>=7) {
   bonus bAspdRate,10;
}
if (.@r>=9) {
   bonus bMatkRate,15;
   bonus bAtkRate,15;
}
if (.@r>=11) {
   bonus2 bAddSize,Size_All,10;
   bonus2 bMagicAddSize,Size_All,10;
}

Set Script
Goat Crown
Rapid Fire
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"SC_TRIANGLESHOT",10*.@r_weapon;
Goat Crown
Jack The Knife
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus bDelayrate,-10;
bonus2 bSkillAtk,"SC_FATALMENACE",10*.@r_weapon;
Goat Crown
Platinum Dagger
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,10+5*.@r_weapon;
Gertie's Memory
Goat Crown
Zodiac Boots (Thief)
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES);
if (.@sum >= 33) {
   skill "WM_SEVERE_RAINSTORM",5;
   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-6000;
   bonus2 bSkillCooldown,"SC_FEINTBOMB",-1800;
   autobonus "{ bonus bDex,200; }",30,10000,BF_WEAPON;
   if (.@sum >= 35) {
       bonus2 bIgnoreDefRaceRate,RC_All,40;
       bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40;
       bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40;
   }
}
Gertie's Memory
Goat Crown
[Not For Sale] Zodiac Boots (Thief)
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES);
if (.@sum >= 33) {
   skill "WM_SEVERE_RAINSTORM",5;
   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-6000;
   bonus2 bSkillCooldown,"SC_FEINTBOMB",-1800;
   autobonus "{ bonus bDex,200; }",30,10000,BF_WEAPON;
   if (.@sum >= 35) {
       bonus2 bIgnoreDefRaceRate,RC_All,40;
       bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40;
       bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40;
   }
}