Issgard Magician Crown

Item ID 400106 Name Issgard Magician Crown
A crown imbued with Issgard's special magic.
It is said to be imbued with power specialized for magical combat.
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Increases Magical Damage with every element by 10%.
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For each 2 Refine Levels:
MATK +3%
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For each 3 Refine Levels:
Increases Magical Damage against enemies of every size by 4%.
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Refine Level +7:
Decreases After Skill Delay by 8%.
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Refine Level +9:
S.MATK +10.
Increases Magical Damage with every element by additional 10%.
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When equipped with a Glacier Weapon:
MATK +5%, MATK +50.

For each 3 Refine Levels of equipped Weapon:
Increases Attack Speed (decreases After Attack Delay by 4%).
Increases Magical Damage with every element by additional 5%.
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[Bonus by Grade]
[Grade D]: S.MATK +5.
[Grade C]: DEF +150, MDEF +30.
[Grade B]: SPL +5, CON +5.
[Grade A]: RES +50, MRES +50.
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Type: Headgear
Defense: 20
Position: Upper
Weight: 10
Armor Level: 2
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Requirement:
Base Level 230
Weapon Level 0 Identifier Glacier_Helm_2
Attack 0 Type Armor
MATK 0 Equip Locations Upper Headgear
Defense 20 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 10 Min Equip Level 230
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bMagicAtkEle,Ele_All,10;
bonus bMatkRate,3*(.@r/2);
bonus2 bMagicAddSize,Size_All,4*(.@r/3);
if (.@r>=7) {
   bonus bDelayrate,-8;
   if (.@r>=9) {
      bonus2 bMagicAtkEle,Ele_All,10;
      bonus bSMatk,10;
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bSMatk,5;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bMdef,30;
      bonus bDef,150;
      if (.@g>=ENCHANTGRADE_B) {
         bonus bSpl,5;
         bonus bCon,5;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bMRes,50;
            bonus bRes,50;
         }
      }
   }
}

Set Script
Issgard Magician Crown
Glacier Sword
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Basic Sword
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Rogue Knife
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Basic Knife
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Axe
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Spear
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Book
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Wand
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Foxtail Staff
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Knuckle
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Violin
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Whip
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Mace
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Mechanic Mace
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Two-Handed Sword
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Katar
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Two-Handed Axe
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Lance
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Staff
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Huuma
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Bow
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Revolver
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Rifle
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Shotgun
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Gatling
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);
Issgard Magician Crown
Glacier Launcher
bonus bMatkRate,5;
bonus bMatk,50;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_All,5*(.@r_weapon/3);
bonus bAspdRate,4*(.@r_weapon/3);