Ignis Cap
| Item ID | 400022 | Name | Ignis Cap |
|
A mysterious hat from Captain Ignis.
It has been modified to suit the OS weapons. _______________________ For each 2 Refine Levels ATK +20 _______________________ Refine Level +7: Decreases Variable Casting time by 10%. _______________________ Refine Level +9: Increases Ranged Physical Damage by 15%. _______________________ Refine Level +11: Increases Physical Damage against enemies of Small and Medium size by 15%. Decreases Fixed Casting Time by 0.2 seconds. _______________________ When equipped with Saphir Mace-OS, ATK +30 For each 2 Refine Levels of Saphir Mace-OS: Increases damage of Cart Cannon by 4%. _______________________ When equipped with Virtual Bow-OS, Decreases Arrow Storm skill cooldown by 2.5 seconds. For each 2 Refine Levels of Virtual Bow-OS: Increases Ranged Physical Damage by 7%. _______________________ When equipped with Blasti-OS, MaxHP +5% For each 2 Refine Levels of Blasti-OS: Decreases Physical and Magical Damage taken from Small size by 3%. _______________________ Type: Headgear Defense: 0 Position: Upper Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 130 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Ignis_CapK | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 130 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bBaseAtk,20*(.@r/2);
if (.@r>=7) {
bonus bVariableCastrate,-15;
}
if (.@r>=9) {
bonus bLongAtkRate,15;
}
if (.@r>=11) {
bonus bFixedCast,-200;
bonus2 bAddSize,Size_Small,15;
bonus2 bAddSize,Size_Medium,15;
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,30; bonus2 bSkillAtk,"GN_CARTCANNON",4*(.@r_weapon/2); |
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|
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-2500; bonus2 bWeaponDamageRate,W_BOW,7*(.@r_weapon/2); |
||||
|
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bMaxHPrate,5; bonus2 bSubSize,Size_Small,3*(.@r_weapon/2); |