Crystal Blade Necklace

Item ID 32296 Name Crystal Blade Necklace
A crystallized mass of magical energy made from mental power.
It is made into a necklace for easy carrying.
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STR +5, DEX +5.
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Increases Physical Damage by 10%.
Enables the use of Level 3 Aura Blade.
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When using Aura Blade:
Increases Physical Damage against monsters of every element by 15%.
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When equipped by Novice, Swordsman, Archer, Acolyte, Merchant, Taekwon, Gunslinger or Summoner classes:
When equipped with Strong Blow1, Strong Blow2, Strong Blow3, Strong Blow4 or Strong Blow5:
Increases Physical Damage against monsters of every race by 15%.
Perfect HIT +30%
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Type: Accessory
Defense: 0
Position: Right
Weight: 50
Armor Level: 1
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Requirement:
Base Level 100
Weapon Level 0 Identifier Crystal_Blade_Necklace_
Attack 0 Type Armor
MATK 0 Equip Locations Accessory Right
Defense 0 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 50 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction None
Item Script
bonus bStr,5;
bonus bDex,5;
bonus2 bAddRace,RC_All,10;
skill "LK_AURABLADE",3;
autobonus3 "{ bonus2 bAddEle,Ele_All,15; }",10,10000,"LK_AURABLADE";
/*Unknow Rate*/

Set Script
Crystal Blade Necklace
Strong Blow 1
if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Archer || BaseClass == Job_Merchant || BaseClass == Job_Taekwon || BaseClass == Job_Gunslinger || BaseClass == Job_Summoner) {
   bonus2 bAddClass,Class_All,10;
   bonus bPerfectHitAddRate,30;
}
Crystal Blade Necklace
Strong Blow 2
if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Archer || BaseClass == Job_Merchant || BaseClass == Job_Taekwon || BaseClass == Job_Gunslinger || BaseClass == Job_Summoner) {
   bonus2 bAddClass,Class_All,10;
   bonus bPerfectHitAddRate,30;
}
Crystal Blade Necklace
Strong Blow 3
if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Archer || BaseClass == Job_Merchant || BaseClass == Job_Taekwon || BaseClass == Job_Gunslinger || BaseClass == Job_Summoner) {
   bonus2 bAddClass,Class_All,10;
   bonus bPerfectHitAddRate,30;
}
Crystal Blade Necklace
Strong Blow 4
if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Archer || BaseClass == Job_Merchant || BaseClass == Job_Taekwon || BaseClass == Job_Gunslinger || BaseClass == Job_Summoner) {
   bonus2 bAddClass,Class_All,10;
   bonus bPerfectHitAddRate,30;
}
Crystal Blade Necklace
Strong Blow 5
if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Archer || BaseClass == Job_Merchant || BaseClass == Job_Taekwon || BaseClass == Job_Gunslinger || BaseClass == Job_Summoner) {
   bonus2 bAddClass,Class_All,10;
   bonus bPerfectHitAddRate,30;
}