Record of Destroy (Merchant)
| Item ID | 32286 | Name | Record of Destroy (Merchant) |
|
None
|
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Record_Merchant_TW | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Accessory Left/Right | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 20 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be sold to NPC | ||
| Item Script |
bonus bMdef,10; bonus bDelayrate,-5; bonus bLongAtkRate,5; |
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus bAtkRate,10; |
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bonus2 bAddRace2,RC2_BioLab,20; bonus2 bMagicAddRace2,RC2_BioLab,20; |
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|
if (getequiprefinerycnt(EQI_GARMENT) >= 10) {
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) {
bonus2 bAddRace,RC_All,15;
bonus2 bSkillCooldown,"NC_ARMSCANNON",-150;
bonus2 bSkillAtk,"NC_ARMSCANNON",40;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
bonus2 bAddRace,RC_All,15;
bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-2000;
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",40;
}
}
|