Rasen Fuma's Orb
| Item ID | 32262 | Name | Rasen Fuma's Orb |
|
A secret treasure that only a few people in the Huuma clan know about.
It contains all of Huuma's skills. _______________________ STR +5, AGI +5, VIT +5. _______________________ Increases Physical Damage by 5%. _______________________ When Level 5 Illusion - Shadow is learned: For each 4 Base Level: Increases damage of Throw Huuma Shuriken by 2%. Increases damage of Swirling Petal by 1%. _______________________ When Level 5 Illusion - Shock is learned: Decreases SP Consumption of Swirling Petal by 10. Decreases Swirling Petal skill cooldown by 0.1 second. _______________________ When Level 10 Rapid Throw is learned: Physical attacks absorb 1% of the inflicted damage as HP. _______________________ When Level 5 Pure Soul is learned: Restores 2 SP when attacking. Decreases 16th Night skill cooldown by 25 seconds. _______________________ When Level 5 Soul Cutter is learned: Decreases Variable Casting Time of Swirling Petal by 50%. _______________________ Type: Accessory Defense: 0 Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Ball_Of_RasenHuuma | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Accessory Left/Right | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 100 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bStr,5;
bonus bAgi,5;
bonus bVit,5;
bonus2 bAddClass,Class_All,5;
if (getskilllv("KO_ZANZOU")>=5) {
bonus2 bSkillAtk,"KO_HUUMARANKA",BaseLevel/4;
bonus2 bSkillAtk,"NJ_HUUMA",2*(BaseLevel/4);
}
if (getskilllv("KO_KYOUGAKU")>=5) {
bonus2 bSkillUseSP,"KO_HUUMARANKA",10;
bonus2 bSkillCooldown,"KO_HUUMARANKA",-100;
}
if (getskilllv("KO_MUCHANAGE") == 10) {
bonus2 bHPDrainRate,1000,1;
}
if (getskilllv("KO_MEIKYOUSISUI")>=5) {
bonus bSPDrainValue,2;
bonus2 bSkillCooldown,"KO_IZAYOI",-25000;
}
if (getskilllv("KO_SETSUDAN")>=5) {
bonus2 bVariableCastrate,"KO_HUUMARANKA",-50;
}
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