Black Circle

Item ID 32107 Name Black Circle
Black electric guitar.
It has a very sharp tone.
_______________________
MATK +190
Increases Magical Damage with Neutral element by 10%.
_______________________
For each Refine Level:
MATK +4
_______________________
Refine Level +9:
Increases damage of Metallic Sound by 30%.
_______________________
Refine Level +11:
Decreases Metallic Sound skill cooldown by 2 seconds.
_______________________
Type: Musical Instrument
Attack: 100
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Minstrel
Weapon Level 4 Identifier Black_Circle
Attack 100 Type Weapon - Musical Instrument
MATK 190 Equip Locations Main Hand
Defense 0 Equippable Jobs Bard / Dancer
Range 2 Equip Gender Male
Slots 2 Equip Upper Third, Third Upper, Third Baby
Weight 120 Min Equip Level 170
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMatk,4*.@r;
bonus2 bMagicAtkEle,Ele_Neutral,10;
if (.@r>=9)
   bonus2 bSkillAtk,"WM_METALICSOUND",30;
if (.@r>=11)
   bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;

Set Script
Alphoccio's Memory
Black Circle
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bMagicAtkEle,Ele_Neutral,5*.@r;
bonus2 bSkillAtk,"WM_METALICSOUND",5*.@r;
Libra Crown
Heart Whip
Black Circle
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_Neutral,10;
bonus2 bSkillAtk,"WM_METALICSOUND",5*.@r_weapon;
Black Circle
Libra Crown
bonus2 bMagicAtkEle,Ele_Neutral,10;
bonus2 bSkillAtk,"WM_METALICSOUND",getequiprefinerycnt(EQI_HAND_R)*5;
Black Circle
Phantom Sneakers
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",3*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
   bonus4 bAutoSpellOnSkill,"WM_METALICSOUND","SO_PSYCHIC_WAVE",5,70;
   if (.@sum>=22) {
       bonus2 bMagicAddEle,Ele_All,20;
   }
}
Black Circle
Phantom Sneakers
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",3*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
   bonus4 bAutoSpellOnSkill,"WM_METALICSOUND","SO_PSYCHIC_WAVE",5,70;
   if (.@sum>=22) {
       bonus2 bMagicAddEle,Ele_All,20;
   }
}