Forest Magic Orb (Range)
| Item ID | 313086 | Name | Forest Magic Orb (Range) |
|
Increases Ranged Physical Damage by 3%.
_______________________ Refine Level +7: Increases Ranged Physical Damage by additional 3%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 3%. _______________________ [Bonus by Equipment's Grade] [Grade D]: Ranged Physical Damage +3%, Perfect HIT +5%. [Grade C]: Ranged Physical Damage +3%, Perfect HIT +6%. [Grade B]: Ranged Physical Damage +5%, Perfect HIT +7%. [Grade A]: Ranged Physical Damage +5%, Perfect HIT +8%. |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Ep21_2_Range | ||
| Attack | 0 | Type | Card - Enchant | ||
| MATK | 0 | Equip Locations | None | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | None | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bLongAtkRate,3;
if (.@r>=7) {
bonus bLongAtkRate,3;
if (.@r>=9) {
bonus bLongAtkRate,3;
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bLongAtkRate,3;
bonus bPerfectHitAddRate,5;
if (.@g>=ENCHANTGRADE_C) {
bonus bLongAtkRate,3;
bonus bPerfectHitAddRate,6;
if (.@g>=ENCHANTGRADE_B) {
bonus bLongAtkRate,5;
bonus bPerfectHitAddRate,7;
if (.@g>=ENCHANTGRADE_A) {
bonus bLongAtkRate,5;
bonus bPerfectHitAddRate,8;
}
}
}
}
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