Glacier Flower Spell (Physical Grade) 1Lv
| Item ID | 311449 | Name | Glacier Flower Spell (Physical Grade) 1Lv |
|
ATK +15
Increases Melee and Ranged Physical Damage by 3%. _______________________ Refine Level +7: Increases Attack Speed (decreases After Attack Delay by 3%). _______________________ Refine Level +9: Decreases Variable Casting Time and After Skill Delay by 3%. _______________________ [Bonus by Weapon Grade] [Grade D]: ATK +1%, ATK +15 [Grade C]: Refine Level +9: P.ATK +3 [Grade B]: Refine Level +11: POW +1, CON +1 [Grade A]: Physical Damage against enemies of every element +10% _______________________ Refine Level +11: Physical Damage against enemies of every size +10%. |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Physical_Grade_1 | ||
| Attack | 0 | Type | Card - Enchant | ||
| MATK | 0 | Equip Locations | None | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | None | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bLongAtkRate,3;
bonus bShortAtkRate,3;
bonus bBaseAtk,15;
if (.@r>=7) {
bonus bAspdRate,3;
if (.@r>=9) {
bonus bVariableCastrate,-3;
bonus bDelayrate,-3;
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bAtkRate,1;
bonus bBaseAtk,15;
if (.@g>=ENCHANTGRADE_C) {
if (.@r>=9) {
bonus bPAtk,3;
}
if (.@g>=ENCHANTGRADE_B) {
if (.@r>=11) {
bonus bPow,1;
bonus bCon,1;
}
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddEle,Ele_All,10;
if (.@r>=11) {
bonus2 bAddSize,Size_All,10;
}
}
}
}
}
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