Star Cluster of Creative Lv3

Item ID 310685 Name Star Cluster of Creative Lv3
A stellar essence that strengthens the wearer.
_______________________
For each 15 base CRT:
Increases Critical Damage by 3%.
ATK +15
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If enchanted Armor's Grade is D:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
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If enchanted Armor's Grade is C:
For each 15 base CRT:
Increases Critical Damage by additional 1%.
P.ATK +1
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If enchanted Armor's Grade is B:
For each 15 base CRT:
Increases Critical Damage by additional 2%.
P.ATK +3
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If enchanted Armor's Grade is A:
For each 15 base CRT:
Increases Critical Damage by additional 3%.
C.Rate +1
Weapon Level 0 Identifier Star_Cluster_Of_Crt3
Attack 0 Type Card - Enchant
MATK 0 Equip Locations None
Defense 0 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper None
Weight 0 Min Equip Level None
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction None
Item Script
.@param = (readparam(bCrt)/15);
.@g = getenchantgrade();
bonus bCritAtkRate,3*.@param;
bonus bBaseAtk,15*.@param;
if (.@g >= ENCHANTGRADE_D) {
   bonus bCritAtkRate,.@param;
   bonus bPAtk,.@param;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bCritAtkRate,.@param;
      bonus bPAtk,.@param;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bCritAtkRate,2*.@param;
         bonus bPAtk,3*.@param;
         if (.@g >= ENCHANTGRADE_A) {
            bonus bCritAtkRate,3*.@param;
            bonus bPAtk,3*.@param;
         }
      }
   }
}

Set Script
Signet of Creative 3Lv
Star Cluster of Creative Lv3
bonus2 bAddRace,RC_All,10;
bonus2 bAddRace,RC_Player_Human,-10;
bonus2 bAddRace,RC_Player_Doram,-10;
Signet of Creative 4Lv
Star Cluster of Creative Lv3
bonus2 bAddRace,RC_All,15;
bonus2 bAddRace,RC_Player_Human,-15;
bonus2 bAddRace,RC_Player_Doram,-15;
Signet of Creative 5Lv
Star Cluster of Creative Lv3
bonus2 bAddRace,RC_All,20;
bonus2 bAddRace,RC_Player_Human,-20;
bonus2 bAddRace,RC_Player_Doram,-20;
Star Cluster of Creative Lv3
Astrologer's Dawn Boots
.@g = getenchantgrade(EQI_SHOES);
autobonus "{ bonus bAtkRate,25; }",30,10000,BF_WEAPON;
if (.@g>=ENCHANTGRADE_C) {
   bonus bCritical,8;
   if (.@g>=ENCHANTGRADE_A) {
       bonus bCrt,17;
       bonus bCRate,12;
   }
}