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Set
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Script
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autobonus "{ bonus bFlee2,100; bonus2 bAddClass,Class_Boss,100; }",50,10000,BF_WEAPON;
/*Unknow Rate*/
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bonus bWeaponAtkRate,30;
bonus bPerfectHitAddRate,25;
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bonus bDelayrate,-15;
bonus bLongAtkRate,25;
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if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) {
bonus2 bSkillCooldown,"SR_SKYNETBLOW",-200;
autobonus3 "{ bonus bFlee2,100; }",50,3000,"SR_SKYNETBLOW";
}
/*Unknow Rate*/
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bonus bNoSizeFix;
bonus2 bSkillCooldown,"RA_AIMEDBOLT",-250;
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if ((eaclass()&EAJ_THIRDMASK)==EAJ_MINSTRELWANDERER) {
bonus bNoSizeFix;
autobonus3 "{}",10,100,"WM_SEVERE_RAINSTORM","{ sc_start SC_UNLIMIT,20000,5; }";
}
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bonus2 bSkillCooldown,"ABC_CHAIN_REACTION_SHOT",-300;
bonus2 bSkillCooldown,"ABC_FRENZY_SHOT",-300;
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bonus2 bSkillCooldown,"IQ_MASSIVE_F_BLASTER",-200;
bonus2 bSkillCooldown,"IQ_EXPOSION_BLASTER",-100;
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bonus2 bSkillCooldown,"IG_OVERSLASH",-300;
bonus2 bSkillCooldown,"IG_GRAND_JUDGEMENT",-300;
bonus2 bSkillCooldown,"IG_SHIELD_SHOOTING",-300;
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bonus2 bSkillFixedCast,"WH_CRESCIVE_BOLT",-500;
bonus2 bSkillFixedCast,"WH_GALESTORM",-500;
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bonus2 bSkillCooldown,"CD_EFFLIGO",-300;
bonus2 bSkillCooldown,"CD_PETITIO",-300;
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bonus2 bSkillCooldown,"SHC_SAVAGE_IMPACT",-300;
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bonus2 bSkillCooldown,"DK_HACKANDSLASHER",-500;
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bonus2 bSkillCooldown,"DK_MADNESS_CRUSHER",-500;
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bonus2 bSkillFixedCast,"TR_RHYTHMSHOOTING",-500;
bonus2 bSkillFixedCast,"TR_ROSEBLOSSOM",-500;
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bonus2 bSkillFixedCast,"TR_RHYTHMSHOOTING",-500;
bonus2 bSkillFixedCast,"TR_ROSEBLOSSOM",-500;
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bonus2 bSkillFixedCast,"BO_ACIDIFIED_ZONE_FIRE",-500;
bonus2 bSkillFixedCast,"BO_ACIDIFIED_ZONE_GROUND",-500;
bonus2 bSkillFixedCast,"BO_ACIDIFIED_ZONE_WATER",-500;
bonus2 bSkillFixedCast,"BO_ACIDIFIED_ZONE_WIND",-500;
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bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_FIRE",-300;
bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_GROUND",-300;
bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_WATER",-300;
bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_WIND",-300;
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bonus2 bSkillCooldown,"MT_AXE_STOMP",-300;
bonus2 bSkillCooldown,"MT_RUSH_QUAKE",-300;
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bonus2 bAddEle,Ele_All,15;
bonus2 bSkillCooldown,"RA_UNLIMIT",-45000;
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bonus2 bSkillCooldown,"DK_SERVANTWEAPON",-30000;
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bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_FIRE",-200;
bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_WATER",-200;
bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_WIND",-200;
bonus2 bSkillCooldown,"BO_ACIDIFIED_ZONE_GROUND",-200;
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bonus2 bSkillCooldown,"CD_PETITIO",-200;
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autobonus "{ bonus2 bSkillUseSP,\"IQ_MASSIVE_F_BLASTER\",299; bonus2 bSkillUseSP,\"IQ_EXPOSION_BLASTER\",169; }",20,10000,BF_WEAPON;
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bonus2 bSkillCooldown,"ABC_ABYSS_DAGGER",-200;
bonus2 bSkillCooldown,"ABC_DEFT_STAB",-200;
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bonus2 bSkillCooldown,"WH_CRESCIVE_BOLT",-200;
bonus2 bSkillCooldown,"WH_GALESTORM",-200;
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bonus2 bSkillCooldown,"SHC_SHADOW_STAB",-500;
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autobonus "{ bonus2 bSkillUseSP,\"LG_EARTHDRIVE\",83; }",30,10000,BF_WEAPON;
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bonus2 bSkillCooldown,"RA_ARROWSTORM",-300;
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autobonus "{ bonus2 bSkillUseSP,\"RK_SONICWAVE\",56; }",30,10000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"GN_CARTCANNON\",49; }",30,10000,BF_WEAPON;
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autobonus3 "{ bonus2 bSkillAtk,\"GC_ROLLINGCUTTER\",150; }",1000,10000,"GC_CROSSRIPPERSLASHER";
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autobonus "{ bonus2 bSkillUseSP,\"SC_TRIANGLESHOT\",17; }",30,10000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"SC_FATALMENACE\",46; }",30,10000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"KO_HUUMARANKA\",59; }",30,10000,BF_WEAPON;
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bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-600;
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bonus2 bSkillCooldown,"SJ_LIGHTOFSUN",-10000;
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bonus2 bSkillCooldown,"SJ_LIGHTOFMOON",-10000;
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bonus2 bSkillCooldown,"RA_AIMEDBOLT",-250;
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autobonus "{ bonus2 bSkillUseSP,\"NC_POWERSWING\",27; }",30,10000,BF_WEAPON;
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bonus2 bSkillCooldown,"LG_CANNONSPEAR",-1000;
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autobonus "{ bonus2 bSkillUseSP,\"LG_SHIELDPRESS\",27; }",30,10000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"LG_BANISHINGPOINT\",24; }",30,10000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"GN_CART_TORNADO\",19; }",30,10000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"GN_SPORE_EXPLOSION\",99; }",30,10000,BF_WEAPON;
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autobonus "{ bonus4 bAutoSpellOnSkill,\"SR_RIDEINLIGHTNING\",\"CH_SOULCOLLECT\",1,1000; }",30,15000,BF_WEAPON;
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bonus2 bSkillCooldown,"SJ_LIGHTOFSTAR",-10000;
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autobonus "{ .@val = max(100, (Hp/1000)); bonus2 bSkillAtk,\"SU_PICKYPECK\",.@val; bonus2 bSkillAtk,\"SU_SCAROFTAROU\",.@val; bonus2 bSkillAtk,\"SU_LUNATICCARROTBEAT\",.@val; bonus2 bSkillAtk,\"SU_SVG_SPIRIT\",.@val; }",30,15000,BF_WEAPON;
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bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-300;
bonus2 bSkillCooldown,"RK_SONICWAVE",-200;
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bonus2 bSkillCooldown,"RA_ARROWSTORM",-200;
bonus2 bSkillCooldown,"RA_UNLIMIT",-240000;
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bonus2 bSkillCooldown,"NC_AXETORNADO",-2000;
bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-200;
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bonus2 bSkillCooldown,"GC_DARKCROW",-35000;
bonus2 bSkillCooldown,"GC_ROLLINGCUTTER",-200;
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bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1000;
bonus2 bSkillCooldown,"LG_SHIELDSPELL",-1500;
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bonus2 bSkillCooldown,"GN_CART_TORNADO",-200;
autobonus3 "{ bonus bPerfectHitRate,100; }",1000,3000,"GN_CART_TORNADO";
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autobonus3 "{}",30,100,"SC_TRIANGLESHOT","{ sc_start SC_UNLIMIT,20000,5; }";
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bonus2 bSkillCooldown,"SR_ASSIMILATEPOWER",-3000;
autobonus3 "{ bonus bFlee2,95; }",1000,3000,"SR_SKYNETBLOW";
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bonus2 bSkillCooldown,"SJ_NEWMOONKICK",-200;
bonus2 bSkillFixedCast,"SJ_FULLMOONKICK",-1000;
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bonus2 bSkillCooldown,"KO_IZAYOI",-30000;
bonus2 bSkillCooldown,"KO_HUUMARANKA",-200;
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bonus2 bSkillCooldown,"RL_R_TRIP",-200;
bonus2 bSkillCooldown,"RL_RICHS_COIN",-3000;
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autobonus "{ bonus2 bSkillUseSP,\"SHC_IMPACT_CRATER\",209; bonus2 bSkillUseSP,\"SHC_SAVAGE_IMPACT\",209; }",30,20000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"DK_HACKANDSLASHER\",189; bonus2 bSkillUseSP,\"DK_MADNESS_CRUSHER\",189; }",30,20000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"ABC_CHAIN_REACTION_SHOT\",169; bonus2 bSkillUseSP,\"ABC_FRENZY_SHOT\",109; }",30,20000,BF_WEAPON;
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bonus2 bSkillCooldown,"IQ_MASSIVE_F_BLASTER",-100;
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autobonus "{ bonus2 bSkillUseSP,\"IG_OVERSLASH\",239; bonus2 bSkillUseSP,\"IG_GRAND_JUDGEMENT\",429; bonus2 bSkillUseSP,\"IG_SHIELD_SHOOTING\",159; }",30,20000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"WH_CRESCIVE_BOLT\",119; bonus2 bSkillUseSP,\"WH_GALESTORM\",169; }",30,20000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"TR_RHYTHMSHOOTING\",109; bonus2 bSkillUseSP,\"TR_ROSEBLOSSOM\",229; }",30,20000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"BO_ACIDIFIED_ZONE_FIRE\",539; bonus2 bSkillUseSP,\"BO_ACIDIFIED_ZONE_WIND\",539; bonus2 bSkillUseSP,\"BO_ACIDIFIED_ZONE_WATER\",479; bonus2 bSkillUseSP,\"BO_ACIDIFIED_ZONE_GROUND\",479; }",30,20000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"MT_AXE_STOMP\",299; bonus2 bSkillUseSP,\"MT_RUSH_QUAKE\",439; }",30,20000,BF_WEAPON;
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bonus2 bSkillCooldown,"MT_SPARK_BLASTER",-100;
bonus2 bSkillCooldown,"MT_TRIPLE_LASER",-100;
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bonus2 bSkillCooldown,"NW_THE_VIGILANTE_AT_NIGHT",-300;
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bonus2 bSkillCooldown,"ABC_ABYSS_DAGGER",-100;
bonus2 bSkillCooldown,"ABC_DEFT_STAB",-100;
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bonus2 bFixedCastrate,"AB_DUPLELIGHT",-100;
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autobonus "{ bonus2 bSkillUseSP,\"GC_COUNTERSLASH\",31; }",30,10000,BF_WEAPON;
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bonus4 bAutoSpellOnSkill,"GC_ROLLINGCUTTER","AB_ORATIO",5,1000;
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autobonus "{ bonus2 bSkillUseSP,\"KO_JYUMONJIKIRI\",45; }",30,10000,BF_WEAPON;
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bonus2 bSkillCooldown,"KO_HUUMARANKA",-300;
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bonus2 bSkillCooldown,"LG_SHIELDPRESS",-2000;
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if ((eaclass()&EAJL_FOURTH) && (BaseJob == Job_Bard || BaseJob == Job_Dancer))
skill "RA_UNLIMIT",5;
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autobonus "{ bonus2 bSkillUseSP,\"NC_ARMSCANNON\",59; }",30,10000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"NC_AXETORNADO\",25; }",30,10000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"NC_AXEBOOMERANG\",27; }",30,10000,BF_WEAPON;
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bonus2 bSkillCooldown,"RA_UNLIMIT",-60000;
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bonus2 bFixedCastrate,"RA_AIMEDBOLT",-100;
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bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-200;
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bonus2 bSkillCooldown,"RL_SLUGSHOT",-10000;
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if (readparam(bStr)>=110)
bonus2 bSkillCooldown,"RL_SLUGSHOT",10000;
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bonus4 bAutoSpellOnSkill,"RL_HAMMER_OF_GOD","RL_RICHS_COIN",1,1000;
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bonus2 bSkillCooldown,"RL_AM_BLAST",-5000;
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autobonus "{ bonus2 bSkillUseSP,\"RL_R_TRIP\",19; }",30,10000,BF_WEAPON;
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autobonus "{ bonus2 bSkillUseSP,\"RL_FIRE_RAIN\",69; }",30,10000,BF_WEAPON;
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if (eaclass()&EAJL_FOURTH && BaseJob == Job_Rogue)
skill "RA_UNLIMIT",5;
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autobonus "{ bonus2 bSkillUseSP,\"SR_HOWLINGOFLION\",119; }",30,10000,BF_WEAPON;
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bonus2 bSkillCooldown,"SR_SKYNETBLOW",-200;
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autobonus3 "{}",50,100,"WH_HAWKBOOMERANG","{ sc_start SC_UNLIMIT,20000,5; }";
autobonus3 "{}",50,100,"WH_HAWKRUSH","{ sc_start SC_UNLIMIT,20000,5; }";
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bonus2 bSkillCooldown,"ABC_CHAIN_REACTION_SHOT",-200;
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bonus2 bSkillCooldown,"ABC_FRENZY_SHOT",-200;
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bonus2 bSkillCooldown,"IQ_EXPOSION_BLASTER",-100;
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bonus2 bSkillCooldown,"IG_SHIELD_SHOOTING",-200;
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bonus2 bSkillCooldown,"WH_CRESCIVE_BOLT",-100;
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bonus2 bSkillCooldown,"CD_EFFLIGO",-200;
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bonus2 bSkillCooldown,"SHC_SHADOW_STAB",-500;
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bonus2 bSkillCooldown,"SHC_IMPACT_CRATER",-200;
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bonus2 bSkillCooldown,"DK_DRAGONIC_AURA",-300;
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bonus2 bSkillCooldown,"TR_RHYTHMSHOOTING",-100;
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autobonus "{ bonus2 bSkillUseSP,\"NW_ONLY_ONE_BULLET\",99; bonus2 bSkillUseSP,\"NW_SPIRAL_SHOOTING\",179; }",30,20000,BF_WEAPON;
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bonus2 bSkillCooldown,"NW_SPIRAL_SHOOTING",-300;
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bonus2 bSkillCooldown,"MT_MIGHTY_SMASH",-200;
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bonus2 bSkillCooldown,"DK_DRAGONIC_BREATH",-200;
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autobonus "{ bonus2 bSkillUseSP,\"DK_HACKANDSLASHER\",189; bonus2 bSkillUseSP,\"DK_STORMSLASH\",109; }",30,20000,BF_WEAPON;
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bonus2 bSkillCooldown,"HN_DOUBLEBOWLINGBASH",-100;
bonus2 bSkillCooldown,"HN_MEGA_SONIC_BLOW",-100;
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bonus2 bSkillCooldown,"HN_DOUBLEBOWLINGBASH",-200;
bonus2 bSkillCooldown,"HN_MEGA_SONIC_BLOW",-200;
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bonus2 bSkillCooldown,"HN_SHIELD_CHAIN_RUSH",-300;
bonus2 bSkillCooldown,"HN_SPIRAL_PIERCE_MAX",-300;
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autobonus "{ bonus2 bSkillUseSP,\"IQ_FIRST_BRAND\",139; bonus2 bSkillUseSP,\"IQ_SECOND_FAITH\",169; bonus2 bSkillUseSP,\"IQ_SECOND_JUDGEMENT\",169; bonus2 bSkillUseSP,\"IQ_SECOND_FLAME\",169; bonus2 bSkillUseSP,\"IQ_THIRD_PUNISH\",199; bonus2 bSkillUseSP,\"IQ_THIRD_CONSECRATION\",199; bonus2 bSkillUseSP,\"IQ_THIRD_FLAME_BOMB\",199; }",30,20000,BF_WEAPON;
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bonus2 bSkillFixedCast,"MT_SPARK_BLASTER",-500;
bonus2 bSkillFixedCast,"MT_TRIPLE_LASER",-500;
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autobonus "{ bonus2 bSkillUseSP,\"MT_SPARK_BLASTER\",249; bonus2 bSkillUseSP,\"MT_TRIPLE_LASER\",139; }",30,20000,BF_WEAPON;
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bonus2 bSkillCooldown,"SHC_IMPACT_CRATER",-300;
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bonus2 bSkillCooldown,"SHC_ETERNAL_SLASH",-200;
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autobonus "{ bonus2 bSkillUseSP,\"SKE_RISING_SUN\",149; bonus2 bSkillUseSP,\"SKE_RISING_MOON\",269; bonus2 bSkillUseSP,\"SKE_NOON_BLAST\",229; bonus2 bSkillUseSP,\"SKE_SUNSET_BLAST\",229; bonus2 bSkillUseSP,\"SKE_MIDNIGHT_KICK\",229; bonus2 bSkillUseSP,\"SKE_DAWN_BREAK\",229; bonus2 bSkillUseSP,\"SKE_ALL_IN_THE_SKY\",229; }",30,20000,BF_WEAPON;
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bonus2 bSkillCooldown,"GC_DARKCROW",-30000;
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bonus2 bSkillFixedCast,"WH_SOLIDTRAP",-1500;
bonus2 bSkillFixedCast,"WH_DEEPBLINDTRAP",-1500;
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bonus2 bSkillCooldown,"DK_DRAGONIC_BREATH",-100;
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bonus2 bSkillCooldown,"MT_MIGHTY_SMASH",-100;
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bonus2 bSkillCooldown,"NW_WILD_FIRE",-300;
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bonus2 bSkillCooldown,"SS_KAGENOMAI",-200;
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autobonus "{ bonus2 bSkillUseSP,\"SS_KAGEGARI\",229; bonus2 bSkillUseSP,\"SS_KAGENOMAI\",189; bonus2 bSkillUseSP,\"SS_KAGEGISSEN\",189; bonus2 bSkillUseSP,\"SS_KAGEAKUMU\",279; }",30,20000,BF_WEAPON;
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bonus2 bSkillCooldown,"SH_CHUL_HO_SONIC_CLAW",-200;
bonus2 bSkillCooldown,"SH_HOGOGONG_STRIKE",-200;
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