Thief Handcuff
| Item ID | 2913 | Name | Thief Handcuff |
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These are handcuffs used only on special occasions to hold the strongest troublemakers when held or transferred from one location to another.
_______________________ ATK +5 _______________________ When equipped with Bloody Iron Ball: ATK +10 _______________________ When equipped with Prison Uniform: For each Refine Level of Prison Uniform: ATK +2 _______________________ When equipped with Shackles: For each Refine Level of Shackles: ATK +1 _______________________ When equipped with Dark Blinkers: ATK +10 _______________________ Type: Accessory Weight: 240 Armor Level: 1 _______________________ Requirement: Base Level 10 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Thief_Handcuff | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Accessory Left/Right | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 240 | Min Equip Level | 10 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bBaseAtk,5; |
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| Set | Script | ||||
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bonus bBaseAtk,getequiprefinerycnt(EQI_SHOES); |
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bonus bBaseAtk,getequiprefinerycnt(EQI_SHOES); |
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bonus bBaseAtk,10; |
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bonus bBaseAtk,10; |
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bonus bBaseAtk,10; |
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bonus bBaseAtk,10; |
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bonus bBaseAtk,10; |
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bonus bBaseAtk,10; |
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bonus bBaseAtk,2*getequiprefinerycnt(EQI_ARMOR); |