Time Gap Abyss Dagger
| Item ID | 28785 | Name | Time Gap Abyss Dagger |
|
A dagger imbued with the abyssal magic flowing from the gap of time.
_______________________ MATK +230, MATK +3%. _______________________ Increases damage of Abyss Flame by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Abyss Flame by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Neutral and Fire element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7. _______________________ Refine Level +11: Increases damage of Abyss Flame by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Abyss Chaser): Increases damage of Abyss Square by 25%. Increases Magical Damage against enemies of every size by 15%. If the Weapon and Headgear's Grade are A or higher: MATK +7% Increases damage of Abyss Flame by additional 15%. Increases Magical Damage against enemies of every element by additional 15%. _______________________ [Bonus by Grade] [Grade D]: S.MATK +5 [Grade C]: Damage of Abyss Flame +15%. [Grade B]: Magical Damage with Neutral and Fire element +10%. [Grade A]: S.MATK +3 per 2 Refine Levels. _______________________ Type: Dagger Attack: 150 Weight: 200 Weapon Level: 5 _______________________ Requirement: Base Level 250 Abyss Chaser |
|---|---|---|---|---|---|
| Weapon Level | 5 | Identifier | Time_Gap_ABC_Dagger | ||
| Attack | 150 | Type | Weapon - Dagger | ||
| MATK | 230 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Rogue | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 200 | Min Equip Level | 250 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,3+(.@r/2);
bonus bMatk,25*(.@r/2);
bonus2 bSkillAtk,"ABC_ABYSS_FLAME",15;
bonus2 bSkillAtk,"ABC_ABYSS_FLAME_ATK",15;
bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",5*(.@r/3);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Fire,25;
bonus2 bMagicAtkEle,Ele_Neutral,25;
if (.@r>=9) {
bonus bVariableCastrate,-10;
bonus bSMatk,7;
if (.@r>=11) {
bonus2 bSkillAtk,"ABC_ABYSS_FLAME",15;
bonus2 bSkillAtk,"ABC_ABYSS_FLAME_ATK",15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bSMatk,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"ABC_ABYSS_FLAME",15;
bonus2 bSkillAtk,"ABC_ABYSS_FLAME_ATK",15;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Neutral,10;
if (.@g>=ENCHANTGRADE_A) {
bonus bSMatk,3*(.@r/2);
}
}
}
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus2 bMagicAddSize,Size_All,15;
bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",25;
if (getenchantgrade()>=ENCHANTGRADE_A) {
bonus2 bMagicAddEle,Ele_All,15;
bonus bMatkRate,7;
bonus2 bSkillAtk,"ABC_ABYSS_FLAME",15;
bonus2 bSkillAtk,"ABC_ABYSS_FLAME_ATK",15;
}
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