Jewel Detector Mk47
| Item ID | 28772 | Name | Jewel Detector Mk47 |
|
Handheld detector made for jewelry detection in mines.
It has the effect of amplifying the wearer's power and is used for various purposes. _______________________ MATK +180 MATK +10% _______________________ Increases Magical Damage with Fire and Neutral element by 7%. _______________________ Refine Level +7: MATK +40 Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ Refine Level +9: Increases Magical Damage with Fire and Neutral element by additional 8%. Physical attacks have a chance to increase magical damage against all size enemies by 15% for 10 seconds. _______________________ Refine Level +11: Decreases After Skill Delay by 20%. _______________________ Type: Dagger Attack: 190 Weight: 100 Weapon Level: 4 _______________________ Requirement: Base Level 170 Shadow Chaser |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Ein_1HMAGGER | ||
| Attack | 190 | Type | Weapon - Dagger | ||
| MATK | 180 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Rogue | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 100 | Min Equip Level | 170 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMatkRate,10;
bonus2 bMagicAtkEle,Ele_Neutral,7;
bonus2 bMagicAtkEle,Ele_Fire,7;
if (.@r>=7) {
bonus bAspdRate,10;
bonus bMatk,40;
}
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Neutral,8;
bonus2 bMagicAtkEle,Ele_Fire,8;
autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_WEAPON;
}
if (.@r>=11) {
bonus bDelayrate,-20;
}
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
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bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
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bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
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bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
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bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |